I'm glad to see that somebody is picking up where I left off. This is the long and painful way of handling repair ... I'm presently working on a FOSE-required cross-mod repair system. For the people who can't handle FOSE, though, I sure hope somebody comes along and cleans this up and finishes out Mothership Zeta.
@FALLOUTFANATIC3000: If you want to juggle the hundred or so repair lists for all five DLC, I'm sure Necro-File will let you. I certainly won't stop you.
@Linerunner: RRR's BS coverage was preliminary at best, I left out a lot of stuff, my system was on its last legs when I tossed that file off more as an emergency backup than as a share.
@Fallingwater: Scrolling dialog windows have a 255-line limit, it's actually somewhat of a gamble that you'll never get one of each item and stuff them all on the same locker because you'd crash if you succeeded. With the repair dialog, line 1 is the item you're repairing, the other 254 are for the things you can repair with. If you've got over 400 possibilities, you're flooding the window and of course the crash-happy game will respond predictably. This is part of why cans are not repair items in my future repair mods.
I like this, but I think that the repairs made with scrap metal and wonderglue should be much less significant than with what it is supposed to be repaired with. Maybe I can find a workaround.
Repair Rethought Reborn Updated - Endorsements (23 comments)
BETHESDA ARE YOU THERE? Please add this awesome use of repair to your next Fallout 4 game design!!!
clearly needed
WOW! This is a fun addition to the game.
I'm glad to see that somebody is picking up where I left off. This is the long and painful way of handling repair ... I'm presently working on a FOSE-required cross-mod repair system. For the people who can't handle FOSE, though, I sure hope somebody comes along and cleans this up and finishes out Mothership Zeta.
@FALLOUTFANATIC3000:
If you want to juggle the hundred or so repair lists for all five DLC, I'm sure Necro-File will let you. I certainly won't stop you.
@Linerunner:
RRR's BS coverage was preliminary at best, I left out a lot of stuff, my system was on its last legs when I tossed that file off more as an emergency backup than as a share.
@Fallingwater:
Scrolling dialog windows have a 255-line limit, it's actually somewhat of a gamble that you'll never get one of each item and stuff them all on the same locker because you'd crash if you succeeded. With the repair dialog, line 1 is the item you're repairing, the other 254 are for the things you can repair with. If you've got over 400 possibilities, you're flooding the window and of course the crash-happy game will respond predictably. This is part of why cans are not repair items in my future repair mods.
Because I approve of recycling.
I like this, but I think that the repairs made with scrap metal and wonderglue should be much less significant than with what it is supposed to be repaired with. Maybe I can find a workaround.
Big thx to this mod!
waiting on zeta addon
Simply a Must!
I can't stand playing w/o this mod and hopefully it'll be updated for Mothership Zeta
Huge endorsement here
Would be nice if the tool message script got edited out though