This mod is buggy as hell. After I sold a raider to dick for slavery my fast travel remain disabled. The raider disappeared. Previously they just become non-interactable. Sold another slave to him didn't solve the issue. And I already free Donald and have him repair my Pip-boy. Also why the f*#@ does the Author think that letting the player can't intiate dialogue and have to wait until the character initiates which is based on random factor is a good idea. It a waste of time.
I killed dick on my way north from Megaton, he was hostile with his Dog. Now I cant complete the quest where I need to talk with him. Help?
Sorry for bringing this thread from the ashes, but I just faced the same problem. This happening because Dick is member of Slavers faction and I have already raged with them, so Dick becomes hostile. Easy fix is run these commands through console:
player.removefromfaction 0002fa2a - removes the player from the SLAVER ENEMY Faction
setally 0001b2a4 00037135 0 0 - resets Player Faction and PARADISE FALLS Faction as mutually friendly
setally 0001b2a4 00028d95 0 0 - resets Player Faction and SLAVER Faction as mutually friendly
Would be nice if you converted this to your new FNNCQ slavery system, all those quests - so close yet so far away But maybe that would entail more work than one would think. I haven't looked at the files so I have no idea what you have done here.
If you want to focus your gameplay as slaver I strongly recommend FNNCQ. It contains the a far more advanced enslaving system that Friendly New Neghbors. (Sadly both of them are not compatible anymore).
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Sorry for bringing this thread from the ashes, but I just faced the same problem. This happening because Dick is member of Slavers faction and I have already raged with them, so Dick becomes hostile. Easy fix is run these commands through console:
player.removefromfaction 0002fa2a - removes the player from the SLAVER ENEMY Faction
setally 0001b2a4 00037135 0 0 - resets Player Faction and PARADISE FALLS Faction as mutually friendly
setally 0001b2a4 00028d95 0 0 - resets Player Faction and SLAVER Faction as mutually friendly
I would like to know if your mod is compabilty with DC Interriors or not?
But maybe that would entail more work than one would think. I haven't looked at the files so I have no idea what you have done here.
Cheers!
We'll see who's the friendly new neighbor...