I was thinking of buffing the stats on some leather armors (unique and standard) and using your meshes in a .esp file. Is it ok if I use your meshes and refer to your mod as a requirement?
Thanks, and awesome mod!
Did it today, hope you guys and the maker like it: http://www.nexusmods.com/fallout3/mods/21859/
Hey maybe I'm blind or something, but WHERE exactly is this armor? The readme says outside Vault 101, but there's nothing there. Can someone be a little more specific?? I'll vote once i can find it.
One of the reasons this modding community has continued to advance and create great things is because of the generosity of modders towards one another. This armor is very special and made moreso by the fact that the author has contributed it to the creation of Tailor Maid.
44 comments
I was thinking of buffing the stats on some leather armors (unique and standard) and using your meshes in a .esp file. Is it ok if I use your meshes and refer to your mod as a requirement?
Thanks, and awesome mod!
Did it today, hope you guys and the maker like it:
http://www.nexusmods.com/fallout3/mods/21859/
One of the reasons this modding community has continued to advance and create great things is because of the generosity of modders towards one another.
This armor is very special and made moreso by the fact that the author has contributed it to the creation of Tailor Maid.