Hi, sometime the Ironsight missalign itself, and all weapon are kinda not using ironsight alignement It's like when you are using vanilla "use 1srt person animation is IS" (the weapon is just below the reticle for some, and for others just above, very strange... but it's firing at the right point) Maybe the animation? If i reload my save the bug is still there. But if i quit the game and relaunch it, the alignment is back at how it should be... a script?
Of course i use others mods : FWE -MMM -FO3 Re animated and i've got the patch to use them alongside... iF someone can help me to get on tracks of the why of this plz ^^'
Why does the mod give assault rifles iron sights then some time later it goes away ? i didn't add or remove mods from the original mod order when i started the game and saw iron sights working. HELP
I have the ironsights.esm, wmk fixes_dlc and eve bridge installed. It causes certain items in the game to have a red exclimation over them. Not sure why this is happening.
Was having an issue where the reticule wasn't getting removed on controller.
Binding L-Trigger -> R-Mouse did fix it, but it also meant i was dropping items from my inventory whenever i tried to change tabs (fallout 3 seems to be weirdly inconsistent about when it accepts which inputs).
Fixed it by in-game binding L-Alt -> block, and then binding L-Trigger -> L-Alt with steam controller config (while also keeping L-Trigger -> L-Trigger bound there). Would prolly work with any key, but L-Alt was the default block key for me so i went with that. Posting in case anyone it helps anyone else who uses controller.
I've been trying to do this, but when I switch to controller mode in game. No keyboard inputs work, only key that works is L-Shift, but I use this binding for Sprint mod.
4008 comments
It's like when you are using vanilla "use 1srt person animation is IS" (the weapon is just below the reticle for some, and for others just above, very strange... but it's firing at the right point)
Maybe the animation? If i reload my save the bug is still there. But if i quit the game and relaunch it, the alignment is back at how it should be... a script?
Of course i use others mods : FWE -MMM -FO3 Re animated and i've got the patch to use them alongside...
iF someone can help me to get on tracks of the why of this plz ^^'
Edit: it doesn't alter the super mutants but it messes with the tri beam laser rifle which makes the overlords not fire them but just hold them.
Binding L-Trigger -> R-Mouse did fix it, but it also meant i was dropping items from my inventory whenever i tried to change tabs (fallout 3 seems to be weirdly inconsistent about when it accepts which inputs).
Fixed it by in-game binding L-Alt -> block, and then binding L-Trigger -> L-Alt with steam controller config (while also keeping L-Trigger -> L-Trigger bound there). Would prolly work with any key, but L-Alt was the default block key for me so i went with that. Posting in case anyone it helps anyone else who uses controller.