Fallout 3

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Talkie Toaster

Uploaded by

TheTalkieToaster

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24 comments

  1. ZombieUK
    ZombieUK
    • BANNED
    • 85 kudos
    add that Form list! Please! I would do that but I looked about me GECK but i dunno what to do...yup Nooby modder rite ere..
    1. Sn4rk
      Sn4rk
      • member
      • 10 kudos
      +1
    2. Ostara16
      Ostara16
      • member
      • 0 kudos
      +1
  2. theace19
    theace19
    • member
    • 0 kudos
    Thank you, after hours of trying to fix the Super mutants not using weapons issue. This mod Finally did the trick. Thanks 
  3. harimau93
    harimau93
    • member
    • 19 kudos
    can you also make it for Fallout New Vegas as well?
  4. RoyBatterian
    RoyBatterian
    • premium
    • 1,224 kudos
    Thank you TalkieToaster, this mod is a great resource.
  5. Nullen
    Nullen
    • member
    • 3 kudos
    The mutants can't fire the Double-Barreled Shotgun from Point Lookout. Can you fix this?
  6. Yellowbeard77
    Yellowbeard77
    • member
    • 1 kudos
    Thx for the mod, just found now, could have used it last night. Just 2 cents, I loaded up the Uncle Leo mod along with the Warblade of the Wastes mod, fired up the geck with the Leo mod as active file, added the weapon to the 'mutie's form list, voila. Only been fooling with FOMM/FO3edit/GECK for about two months now, kind of addictive.
  7. loudheavy
    loudheavy
    • member
    • 5 kudos
    This is an essential mod for me, Thank you.
  8. LoneRanger1395
    LoneRanger1395
    • BANNED
    • 1 kudos
    random mutants are invisible and only armor appears but a couple look fine idk y.i dont have the Marts mutant mod whatever its called.help please.
  9. rocketter
    rocketter
    • member
    • 1 kudos
    I have given this file my endorsement.

    Thanks. Great work <img class=">
  10. DOUJINFTW
    DOUJINFTW
    • member
    • 1 kudos
    oh my, that's a huge stick i wonder if it will fit