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NMC - original by MadBoris

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  1. NMC
    NMC
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    IF YOU ARE USING A STEAM GOTY VERSION OF YOUR GAME
    THIS INFORMATION FROM Shinllers MAY HELP:

    " I have the steam GOTY version. The patch seems to work fine. I also use FOSE, what I do is to rename fose_loader to FalloutLauncher (of course backup the original first) and use Steam to run the game. The same approach goes for New Vegas, but simply using a LAA patch doesn't work for New Vegas, you have to use FNV 4GB, I think it's because FNV uses steamworks like Skyrim.

    As for NTCore's patch, it's actually a general LAA patch for ANY x86 exes, I presume it's generally the same as this one?

    But I'm still not sure if Steam has any problems with modified exes, I'm in the steam client beta group and it doesn't seem to trigger any auto-updates unless I verify integrity, seems fine so far. "

    Thanks Shinllers!
  2. t72
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    and if I have 1g of physical memory, then this program will increase the paging from virtual memory? so she will help me or useless
    1. NMC
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      Resolved via PM. Happy to help :)
  3. Enclavesoldier57
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    Everytime I try to copy the fallout 3 exe it keeps saying cannot execute link.exe and when I tried to run it as administrator it doesn't recognize the fallout 3 exe copy. I've tried to download FOSE to see if that would fix it, but that didn't do shit.
    1. NMC
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      Not something I've heard of before as an error.

      Are you sure that it is an actual copy of the file and not a shorcut link you have created? Does the file you are trying to make LAA have a shorcut arrow symbol on the icon?

      Also, make sure the file you are making LAA is called "Fallout3" and NOT "Fallout3- copy".

      Please watch the video I uploaded here (under the video tab above) to see the exact steps to take. You don't need FOSE for this to work, just follow the steps on the video.
  4. strinjiner
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    I realised after reading comments and watching the video that I had to copy the other fallout 3.exe as I didn't realise that one was not really an exe file. Very confusing, re-reading the READ ME file didn't say anything unless I missed it. Here's hoping it works
    1. NMC
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      You are right in-as-much there are 2 files called Fallout3.exe, however that is because you have the option to show common file extensions disabled.

      One is not actually an exe file, it is a .cat (catalogue) file, indicated by the icon looking like a set of overlapping files. The other exe file has the pipboy head icon and is the one that you should make large address aware. The reason I posted the video was to show the exact steps to do this correctly, so I did actually provide full and complete instructions how to do this.

      In as far as hoping it works, it does. This mod makes the game large address aware. If you want to understand the actual value of doing that, then please feel free to check online elsewhere to find out what the benefits are.

      The GOG version of the game is now already LAA enabled. GOG actually provide the game already Large Address Aware out of the box, so clearly I must have done something right here when I released the mod almost ten years ago.

  5. SanityFlippers
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    Out dated, there's a 4GB one!

    https://www.nexusmods.com/fallout3/mods/21888/
    1. NMC
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      Still spamming me with your negative comments? I thought you would have got the message after what you did on my Fallout 4 Roads mod.

      LAA is the same no matter how, or what mod you use to apply it. Fact.

      A 32 bit game (Fallout 3) on a 32 bit OS?
      This mod (and ALL similar mods) allows up to 3GB addressable memory space. THIS IS TRUE REGARDLESS OF WHAT MOD YOU USE- THEY ALL DO THE SAME THING.

      A 32 bit game (Fallout 3) on a 64 bit OS?
      This mod (and ALL similar mods) allows up to 4GB adressable memory space. THIS IS TRUE REGARDLESS OF WHAT MOD YOU USE- THEY ALL DO THE SAME THING.

      The ONLY mod that does it differently and better, is ENBoost. I advise using this mod myself. This mod is here because NOTHING LIKE IT EXISTED FOR BETHESDA GAMES when I released it 10 years ago. That's right, it was the first mod of it's kind for Bethesda games. It was essential for me to make it as my Fallout 3 texture pack (I had just spent a whole year making single handedly), would not run stable on any PC configuration due to the 2GB limit of the game. How did I know there was a 2GB limit to the game? This this information doesn't just pop up out of nowhere, I had to find this out for myself- there are no little pop up windows that say "you've run out of memory cus the game can't use any more" to make it easy and convenient. No, It took me a lot of research,understanding and experimentation to find out why the game crashed. Once I understood the cause, I had to develop a solution. Then a method of applying that solution. So, I developed and released this mod along side the texture pack I created- Ten years ago.


      For anyone interested, the OP decided to threaten reporting the fact that I would not retexture a specific road texture in Fallout 4 for him as a bug with my Fallout 4 Roads mod. Others intervened who were understandably surprised at this threat as it very clearly was not a bug, and there were even PM messages exchanged where I thought this was resolved and I would be left alone as I had requested.

      But no, back looking for faults with my work again. This behaviour is getting you nowhere and has become annoying and petty, which I assume is your goal. So well done, and Bravo. You annoyed a long standing modder at Nexus. Congrats.

      I'd advise you read the instructions of this mod again, as it does in fact enable the game to utilise up to 4GB when using a 64 bit operating system. This is true of ALL mods that change the Large Address Aware flag in the executable header. That is an indisputable fact, so regardless of the age of this mod, it is most certainly not outdated as you bluntly suggest. I don't actually expect you fully understand the concept of enabling the large address flag and the consequences, so please feel free to educate yourself on the subject by reading the description page again.

      Rather than being "outdated" as you state, this was however the very FIRST mod of it's kind for the Fallout games (in fact, any of Bethesda's games), and has been responsible for stabilising many users crashing games. It was designed to be an adjunct mod to my Fallout 3 Texture pack in order to afford system stability and it succeeded in that respect. And I made it because no other mods like it existed, this was the first. So yes, I will defend the value of this mod, and I refuse to have my work belittled.

      No wonder mod authors give up in disgust. Stop posting on my mod pages, you have nothing valuable to add.
  6. 12Vader34
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    Is this similar to FNV's 4GB Extender?
  7. Adaminius
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    I have a 32bit system but it is neither XP or Vista- it's just Windows 7 (Home Premium). How do I complete part 2 of the installation involving editing the Windows boot.ini? He only specifies how to do it with XP or Vista
    1. NMC
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      Follow the same steps as for Vista 32 bit.

      a) Right-click Command Prompt in the Accessories program group of the Start menu.
      b) Click Run as Administrator.
      c) At the command prompt, enter "bcdedit /set increaseuserva 3072". (ENSURE THERE IS A SPACE BETWEEN "bcdedit" and the "/" symbol). You should see a message saying this was successful.

      d) Restart the computer.

      ***To turn off the 3GB switch***

      a) Right-click on Command Prompt in the Accessories program group of the Start menu. Click Run as Administrator.
      b) At the command prompt, enter "bcdedit /deletevalue increaseuserva"
      (ENSURE THERE IS A SPACE BETWEEN "bcdedit" and the "/" symbol)

      c) Restart the computer.
  8. DarkMalcontent
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    Windows ten require this still to work?
    1. GamerPoets
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      Yes. It has nothing to do with windows. It has to do with the games executable.
    2. qvbit
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      I couldn't figure out how to change the boot.ini file in Windows 10 - any suggestions?
  9. KalBreen
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    This is a great mod. Easy to install and game crashes a lot less than it use to
  10. Krstoserofil
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    I am confused, so how do I use this and the script extender?
    1. Auge1
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      I am starting the game via the FOSE.LOADER (it will start the fallout3.exe, which has been patched to LAA 3GB before, automatically). During the booting my ENBoost will start too.
  11. wastelandherox9x
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    i have windows 10 (64) i did everything accordingly that you did on your vid. The game still crashes constantly. i renamed fose-loader to FalloutLauncher too, still constantly crashes.
    1. wastelandherox9x
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      I think i got it fixed. I used 4Gb enabler and this, but i'm still confused about changing the launcher names.
    2. BlaisOfGlory
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      I have Windows 10 as well and can't get the game to play for more than 5-20 minutes before it freezes. Did you fix yours yet?
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