Fallout 3
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Growlf

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Growlf

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20 comments

  1. thunderlord2200
    thunderlord2200
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    • 3 kudos
    i wish there was a video on this even fixing armors and clothing to fit bodys.. or even a morpher so it auto does it for u...
  2. BOX21
    BOX21
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    link dosent work
  3. CrateMadness
    CrateMadness
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    Before I start, I should thank you for putting this out to help us with. I also await the day where we can just edit the meshes via a NifEditor itself instead of having to go through so much just to port a mesh back in to make one simple modification to the mesh it's part of.

    I agree with Krillinsn--Screencaps of each step would help out a good deal. Currently I'm trying to modify an outfit but the results are that the modifications either don't show, or if I actually replace the mesh component in question (from bunny suits to ammo packs, take your pick) with the modified one, it'll look all screwed up when I view it in G.E.C.K. despite turning out just fine in NifSkope.

    I use Blender for mesh editing and even tried rescaling the mesh in question in Blender so it wouldn't pose any problems in NifSkope but that also turned out to be a dead-end. Safe to say this is no cakewalk, but I'll keep trying.
  4. krillinsn
    krillinsn
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    if at all possible could you take screen caps of each step, highlight or circle the importain parts in bright red, notes like that usually help me anyway, thank you once again for the effort
  5. sirfail
    sirfail
    • BANNED
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    When using Blender, EXPORT TO 3DS -- NOT WAVEFRONT/OBJ!

    It just magically works! (even if there's no difference in NifSkope!)
  6. Sam324
    Sam324
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    Ok...why'd you use THAT model...? ._.
  7. Drazius
    Drazius
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    I have the same problem as Potifar. I completely understand how to use Nifskope and Blender and when I get my item in-game through the GECK, the weighting is all screwed up. I can do weapons but clothing and armor is a nightmare for me.

    But Growlf, this is much appreciated. Thank you. I guess we are all waiting for some updates to support exporting Fallout 3 nifs correctly. Until then, it's just a major headache.
  8. Potifar
    Potifar
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    • 4 kudos
    This doesn't work, I edited some mesh without removing or adding vertices. When I went to game, the armor I had changed, was exteremely corrupted! I didn't receive error, but armor was true hodgepodge! HELP, what I did wrong!!?

    (Hope you understand this...)
  9. Nesteroid
    Nesteroid
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    Thanks, man!
    That's very useful info for me.
    Now, I'll be try...

    [email protected]

    sorry for bad english :-]
  10. griffpad
    griffpad
    • member
    • 2 kudos
    I don't think I get it? Your example mod to use has a dds in it. Do I need to extract from the dds? Rename? Or whaaaat?