Fallout 3

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Created by

DaiShi

Uploaded by

DaiShiHUN

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45 comments

  1. Rae1Vixen
    Rae1Vixen
    • member
    • 7 kudos
    I cannot get the fose version to work where's the quick switcher?
  2. Sorvage
    Sorvage
    • member
    • 0 kudos
    where can i find the vendor?
  3. Expent
    Expent
    • member
    • 0 kudos
    Ok the vender isnt selling me grenades any more? he only offers me rail and pulse rounds no grenades why is this? please help
  4. Deeke7777
    Deeke7777
    • member
    • 0 kudos
    Great mod, I love the design--true to the actual weapon in every way, very professional and exceptionally crafted. Fully endorsed all the way.
  5. TheUbermensch
    TheUbermensch
    • BANNED
    • 1 kudos
    Hmmm? A possible trophy from a Space Marine vs Tau battle? Quote that egghead in the Those! quest " Simply Marvellous!"
  6. Branimirzg
    Branimirzg
    • member
    • 105 kudos
    im not sure whats wrong but when i play the weapon is all messed up, it has messed colors and is like all white


    You must activate archive invalidated...
    In fallout mod manager use button toggle invalidation and click apply invalidation-Link- Fallout mod manager
  7. Forrasy
    Forrasy
    • member
    • 0 kudos
    im not sure whats wrong but when i play the weapon is all messed up, it has messed colors and is like all white
  8. Boffy
    Boffy
    • premium
    • 0 kudos
    the tau have g36k's ^^
  9. digitalares
    digitalares
    • supporter
    • 5 kudos
    Could be an older version of Gatling Tesla mod too I haven't updated it. Either way I'm good and it sounds like with the latest version of Gatling Tesla. If I feel adventuresome I may try installing the latest version and see if that solves my issue. Could be a load order issue with some other mod that I've got too.
  10. DaiShiHUN
    DaiShiHUN
    • premium
    • 227 kudos
    @digitalares

    Well ive tried it out with the Gatling Tesla mod (note: some comments got lost where digitalares stated the Gatling Tesla MkIII mod is in conflict with this one) but didnt cause the conflict you mentioned. Althou GT does modify some vanilla resources causing the carbine use some same effects. That why i make a duplicate of vanilla resources and modify those if i change something.

    Maybe you should try to load all your mods in FO3Edit and check if theres any conflicts (red lines) in my Pulse Carbine mod.