Fallout 3

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MauTheCrusher

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MauTheCrusher

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351 comments

  1. Pariah77
    Pariah77
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    I do not like the thief events at all.
    - Thief doesn't go hostile, nor does it change faction. Meaning that the thief is still part of the Travelers faction, and an attack on the thief will result in any other nearby travelers gangbanging you.
    - No way to resolve the thief event without Karma loss. You lose Karma for pickpocketing your money back, you lose Karma for killing the thief, you lose Karma for killing the other travelers who think this is now a Brazzers video and you're the "star" waiting for a hard pounding. Considering how brutal wasteland justice is otherwise, you shouldn't be punished for dealing harshly with the little bastards.

    Otherwise, lag issues aside the extra people on the roads and forging cross country are rather nice. The escort missions aren't really worth it normally because they'll take you across the map - not so big a deal for a quiet or lightly modded game, a serious one for a heavily modded game with extra spawns or the like. They are very trigger happy, and are very good at getting themselves killed. 
  2. DroolyDog
    DroolyDog
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    As an idea it's great, it populates the Wasteland and makes me wanna go out and explore. Reminds me of similar Skyrim mods that populated the roads with travelers and factions.

    However... this mod freezes my PC, to the point I have to call the task manager and kill the app. I really wish it worked, but it doesn't for me.
  3. ZijumChicken
    ZijumChicken
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    Your mod disables fast travel lil boy
  4. jjb54
    jjb54
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    When I load this mod ... in a clean brand new game, it changes most ( not all ) items / saves and such into FRENCH.

    I don't speak or read French Italian, please do not take that personally.

    It happens with the:
    - MTC Wasteland Travellers (optional)-Crowded Cities.esp activated. 

    The main MOD:
    - MTC Wasteland Travellers.esp

    Does *NOT* create the French Italian translation. 

    Any help would be appreciated as this is rather annoying, 2/b honest.

    Okay, so I read down below - ( found it was Italian and not French ) - that the two other ESP do not use as the do this.
    1. jjb54
      jjb54
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      For now I'm have to remove them, because if the NPC mod is not activated I get these aweful RED PARKING METERS THAT DO NOTHING.

      It would be nice if this got fixed.  :-)
  5. wetblanket
    wetblanket
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    Works well. Really like the additional non-hostile life in the wastes. NPC inventory is affected by the other mods I am using for weapons and apparel which is nice.

    Note.
    - Make sure you download the correct file - MTCWastelandTravellers 2_2 - this is the only one you need.
    - The optional 'Crowded' esp's have will (unintentionally) rename a few cells to their Italian equivalents - this can easily be fixed in FO3Edit if you find it unbearable.
    - If you have face/body colour mismatches, this is not the fault of this mod. You will need to learn how to correctly install mods.
    1. Lazarus96
      Lazarus96
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      Dude, really? "If you have face/body colour mismatches, this is not the fault of this mod. You will need to learn how to correctly install mods."

      Please tell me I misheard, because you, just assumed, I, as well as most other people on this post section who're experiencing the same thing regarding discoloration of traveller faces and bodies, just assume we're inadequate.

      Let me fill you in, I've been modding Bethesda games and games outside of the Bethesda make for over fifteen years of self-taught experience with little in the way of needing to follow guides. Don't dictate to others that they're inadequate and/or inept. Because I am not the only one with this much experience in modding, there's others on this post too who're the same, your self-righteous attitude needs to be tempered. Because tying everyone with the same brush is what nets you a verbal whipping.

      Evidently this mod is over ten years old and has fell into redundancy. It's no longer being supported nor are there any patches for this issue. None of the other mods I use are giving me the issues represented by this mod.

      Not counting modded games outside of Bethesda like Warhammer 40,000: Dawn of War - Soulstorm for example, I have a stable Fallout 3 of 125 mods, stable Fallout 4 of 440 mods, stable Fallout New Vegas with 305 mods and a stable Skyrim: Special Edition of 755 mods, and then there's a good 200 mods for Morrowind which is also stable last I checked. All working I might add, as intended.

      So before you go around spewing your sheltered judgements buddy, take a good look at the facts on the posts here. Good for you if you by miracle got the colors all working for you, like I've always said, it depends on mod setup, rig, INI File checks, conflict resolutions and hell, plain ol' luck. It's not right to make narrow minded assumptions based on how things are working for you, for all I know you could be lying anyway and trolling. But posting merely for the sake of being a fool trying to look high and mighty is ridiculous. Had you pitched your "notes" in a more polite and helpful way, I wouldn't be here giving strict advice against it.

      So in future, keep an open mind, because there's people out there who cannot get Oblivion working like myself for reasons quite obviously Beth-Related. There's people out there who can't get Fallout 3 working, or Fallout: New Vegas or even Morrowind. It all just depends on conditions.

      It's all down to perspective essentially, high horsing everyone just because it is working for you while others are struggling to get the colors on NPCs to play ball, isn't doing anybody any favors. Not even you.

      Have a good day, take care.
    2. jjb54
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      I know this old post but I had to re-read it several times, to make sure I did not 'miss something'.

      - The optional 'Crowded' esp's have will (unintentionally) rename a few cells to their Italian equivalents - this can easily be fixed in FO3Edit if you find it unbearable.


      No, it's a BUG ... intentional or not ... it IS A BUG and honestly it should be fixed, IMHO.
  6. jameson1223
    jameson1223
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    Seems to be a really great mod.
  7. z98
    z98
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    I have successfully made it work with TTW using the conversion guide. If MTC ever replies my permission request to publish in new vegas mods, I'll upload it then start converting the setup to MCM.
  8. Eragonthemagnific
    Eragonthemagnific
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    • 1 kudos
    Hello, I have a strange bug and it is that when I install the mod it does not let me do fast trips! It tells me that I cannot use it in these monetos, I tried with a new game and after a while the bug returns, why is it? I uninstalled it and it fixed it :/
  9. LightPeace
    LightPeace
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    • 0 kudos
    Nice
  10. Ecke909
    Ecke909
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    I have encountered a strange glitch that doesn't seem to go away no matter what I do. You see, all NPC's spawned by this mod have very pale caucasian bodies, no matter what "race" or skin tone their faces have. I tried the INI tweak in the description but to no avail. Any help would be greatly appreciated seeing how this is a major immersion breaker.
    1. Viscaro
      Viscaro
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      Sounds like the quickest fix is to make it a Master file. You can convert it with FOMM. Another reason I never use any mods from this site. Some good ideas here (as in all the nexus sites), but I can do them all much better than anything I have seen here(or anywhere else). I absolutely hate to endorse any mod based on this engine, but I feel obligated to, and probably will endorse this one. I do have to give credit to the modelers. Some good ideas, but then again I do take them, correct them, and make them better, if I use them at all. Don't blame me for the negativity of this post. Nexus keeps asking for my feedback. The solution is simple. Get more staff, increase your marketing budget, and moderate all mods. Just don't let anyone put up a mod.
    2. AKcelsior
      AKcelsior
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      There is not one piece of good advice in the above reply. "Don't use mods from Nexus"... well I guess we should take your word for it.
    3. Bundy714
      Bundy714
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      • 13 kudos
      @ Viscaro....HaHa, you are a silver tongued, flatterer aren't you? Very adept at the social graces. For someone that never uses mods from this site, I can't help but notice that you've endorsed 95 of them. And I commend you for that. So many users just download, and never bother to endorse.

      Since you said, "I do have to give credit to the modelers. Some good ideas, but then again I do take them, correct them, and make them better, if I use them at all." I'm curious how you "corrected and made better" the Steel Dildo mod that you endorsed? That is what you do, isn't it? (haha, Nexus changed the word to banana... But banana is actually a good euphemism for the actual mod name)

      I'm sorry, I just could not resist. After reading your rather strongly worded critique on this mod, I just had to look at your profile, and saw the long list of 95 mods you endorsed, and that particular mod just jumped out at me and made me laugh. I notice you haven't shared any of your superior work with us, but you have endorsed 95 of the mods from this site that you never use and hate to endorse. It seems we have a little discrepancy.....but who am I to judge?
    4. User_5038984
      User_5038984
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      • 2 kudos
      @Viscaro- How is the Nexus' responsible for what modders put up here, whether it be a great mod or not so great? These sites allow sharing of modifications between people who love the games. The Nexus is a database of sorts, not quality control.
    5. Dellmizzle
      Dellmizzle
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      • 3 kudos
      I am experiencing the same issue. Uhg a Fix would really be nice. Detailed step by step
    6. prspence
      prspence
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      The modders on this site create these mods out of the love for this game.  They pour their hearts out and make this game a much better one. Your comment smacks of elitism plain and simple.  Do you endorse mods out of pity? If you hate this buggy game, then why are you here?  I admire and deeply respect the work that the modders of this community do.  It's wonderful.  I don't denigrate them.  You're entitled to your opinions. You are, truly. But you miss the beauty of this community.