Something seriously wrong with this mod on my end. It fires slow, which I can understand. However, in VATS it won't even fire at all. Stuck in VATS while a Deathclaw is tearing up my armor and ME.
I know its been a while since any posted here, but I am having a serious delay after I fire the sawed off, also vats isn't working right.... I love how this gun looks but it isn't working for me
you can do that your self By using the geck ,then seting this as the active file, then select the weapon in items, and got to arts and sounds, and fine the sawed of shatgun and ... BAM
He's not making any money from this mod, I doubt there can be any repercussions. People here ask for credit due to respect not because of any legalities. Now if Bethesda were to use it in New Vegas or something, then that's a different story.
pretty sure there are copyright + permission issues there
at the least, the texture is imo derived from that one you linked to. there are very clear indicators that the texture is that exact one, with very tiny adjustments(if used without permission, as an attempt to hide its true origin). jumping to conclusions over thievery is usually unwise until you can 100% verify source.
/facepalm... The models in TF2 are based on real weapons. There are bound to be similarities between models of the same weapon.
Just like every AK47 model looks some what similar doesn't mean they are all the same model.
yes. Similarities are one thing...
imo. I believe the mesh is almost certainly different. will need to see wires to confirm. So you are probably correct there.
the texture is imo 99% derived from that TF2 one though. only with minor changes to hide the obvious fact that is the same map. you can see parts on this texture map that are on the TF2 mesh but were omitted from this guys mesh...
NO 2 texture artist could possibly arrive with the same result. scratches and wood grain as those 2 textures are identical.
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good effort though
PS not a hate comment just a note
Now if Bethesda were to use it in New Vegas or something, then that's a different story.
at the least, the texture is imo derived from that one you linked to. there are very clear indicators that the texture is that exact one, with very tiny adjustments(if used without permission, as an attempt to hide its true origin). jumping to conclusions over thievery is usually unwise until you can 100% verify source.
yes. Similarities are one thing...
imo. I believe the mesh is almost certainly different. will need to see wires to confirm. So you are probably correct there.
the texture is imo 99% derived from that TF2 one though. only with minor changes to hide the obvious fact that is the same map. you can see parts on this texture map that are on the TF2 mesh but were omitted from this guys mesh...
NO 2 texture artist could possibly arrive with the same result. scratches and wood grain as those 2 textures are identical.
So you 2 are both right.
its a very odd case.