0 of 0

File information

Last updated

Original upload

Created by

Kikaimegami

Uploaded by

Kikaimegami

Virus scan

Safe to use

Documentation

Readme

View as plain text

Pipe Wrench v1.0(04.22.2009)
Author and Conversion: Kikaimegami
Original Mesh and Texture: DeadPixel

~

Contents:
- Description
- Installation
- Known Issues/Bugs
- Credits
- Contact
- Permissions/Legal/Etc.

~

Description

Adds a Pipe Wrench weapon to the game. You can buy it at Craterside Supply, in the Rivet City Market from Seagrave Holmes, from the Caravan members Lucky Harith or Crazy Wolfgang. It will restock once a day at these locations.

The Pipe Wrench has similar stats to a Rolling Pin and can be repaired with other Pipe Wrenches, plain Wrenches, and Scrap Metal.

~

Installation

Included are instructions for both Manual and FOMM install, though I highly recommend using FOMM no matter which route you choose. You can download FOMM here:
http://www.fallout3nexus.com/downloads/file.php?id=640

MANUAL:

Unpack the contents of this archive into your Fallout 3 Data folder and check kikaiPipeWrench.esp in Data Files or in FOMM. The files contained within are the following:

\Meshes\Weapons\1handmelee\kikaiPipeWrench
\Textures\interface\icons\pipboyimages\weapons\kikaiPipeWrench
\Textures\interface\icons\pipboyimages_small\weapons_small\kikaiPipeWrench
\Textures\weapons\1handmelee\kikaiPipeWrench
\kikaiPipeWrench.esp
\kikaiPipeWrench-README.txt

Ignore the \fomod directory if you are not installing this as a FOMOD.

To uninstall ths mod, simply uncheck kikaiPipeWrench.esp and delete the above files.

FOMM:

This archive contains the required data to be activated as a FOMOD. In FOMM, open the Package Manager and click the Add New button. Navigate to where you have saved this archive and select it, then click OK. You can then activate or deactivate the mod as you like within FOMM.

~

Known Issues/Bugs

There are no known issues at this time.

~

Changelog

v1.0(04.22.2009) - Initial Release

~

Credits

Original Model, UV Mapping and Texture created by DeadPixel
- The original can be found here: http://www.fpsbanana.com/models/1155

Conversion to Fallout 3, Mesh edits, Normal Map, and Icons by Kikaimegami

Originally requested for conversion by NaboeN on Bethesda's Official Forums

~

This mod lovingly created with:
Blender 2.47
Blender NIF Scripts v2.4.3
Nifskope v1.0.18
Adobe Photoshop CS2

~

Contact

Kikaimegami
@Bethesda Softworks Forums - Username: Kikaimegami
@Fallout3Nexus - Username: Kikaimegami
@Email - [email protected]

~

Permissions/Legal/Etc.

You may use the contents of this mod as long as you request permission beforehand. Due to the original being another's work, I please ask that you give credit to DeadPixel first before giving myself credit. Also, make sure to visit the website containing the original mesh and texture, which can be found here: http://www.fpsbanana.com/models/1155 This is his work--I've only converted it!