Fallout 3
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Darkfirebird

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Darkfirebird

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18 comments

  1. vdantev
    vdantev
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    Not a single one of these alt-starts work, you can't equip a weapon. Period.
  2. blevins7
    blevins7
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    when i load this mod it starts perfectly fine but it wont let me open the wasteland survival guide.
  3. electricmutant
    electricmutant
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    help me pls its sayin


    oops!
    this file has already started. cmf character
    generation quest disabled along with referrences
  4. johncottoncandy
    johncottoncandy
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    Pretty neat, not sure how this will affect going back to vault 101 for trouble on the homefront quest, and no bobblehead,. 9/10 much love
  5. djbeast
    djbeast
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    This was for me the best Alternate Start for Fallout, period.
    Just loaded up TTW (Tales of two wastelands) And I'm sad this isn't compatible with it.
    Any plans on making it compatible with TTW?
    That would sure have been great
  6. Darkfirebird
    Darkfirebird
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    Sorry I have not been around for a long time.

    @ScreamingRainbows: The main Q is not interupted. Or should not be.

    @qalathar: At the time was a fun idea. I have changed it but never uploaded any changes. I next to never play though so sorry.
  7. ScreamingRainbows
    ScreamingRainbows
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    Question! If there is a character already in process (aka my roomie's character) and I make a new one with this installed, will this interfere with his currently running character?
  8. qalathar
    qalathar
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    I think the starting equipment needs to be improved slightly, as some 'tag' skills give you nothing while others give you more than is necessary (minigun for big guns, but a 10mm pistol for small guns..?)
  9. djbeast
    djbeast
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    I like this start better than the alternate start roleplayers mod. I find this to be more smooth and simply better. Thanks for making a great mod <img class=">
  10. Darkfirebird
    Darkfirebird
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    There are some bugs with starting the MS16 Quest though its rare. The quest still works... Everyone is still alive etc.