Fallout 3

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Ocular Dissonance

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OcularDissonance

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34 comments

  1. aliparkerxoxo123
    aliparkerxoxo123
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    The radiation poisoning from the war machine and another one keeps killing me insanely quickly. I can't even use them because i die almost immediately, what am i supposed to do about this?
  2. CroatianDude
    CroatianDude
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    Any chance of seeing this mod converted to New Vegas?
  3. thousandcanine2
    thousandcanine2
    • member
    • 3 kudos
    I love this mod but radiation wouldn't affect a terminator ... but I ges it balances out the race
  4. CapricaSix
    CapricaSix
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    Great mod, I'm using it with Cybernetic Dawn and loving it. But like so many others, I really really hate the constant increase of rads. Could you possibly made another version without rads? {they're supposed to be Terminators, not cancer patients! }

    Much endorsed
  5. bock228
    bock228
    • member
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    When i equipate some of the CYBERNETICS UPGRADES to my body it dont stop giving me RADS!!!
    I ALMOST GOT KILLED BY RADS!
  6. ET0M3
    ET0M3
    • BANNED
    • 3 kudos
    looks interesting
  7. McMaas
    McMaas
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    Hey,

    Great mod. I use it without the Cyber. Dawn mod because that one's too heavy for my current PC. That one, by the way, also excellent ;-).

    Anyway, I thought I'd give you a heads up. I found the problem with the 'night vision won't switch off' bug. Also, anyone decent at scripting should be able to fix this themself without too much trouble, until the official patch arrives ;-).

    The problem is with using a short variable to check the status of the spell. Apparently something gets in the way of the value being set and the script, apparently, thinks the nightvision's off. So no way it's gonna switch it off then. The fix is simple. In the following two scripts (I figured I'd involve the normal cybervision as well, just in case):

    - OCDcybereyeScript
    - OCDcyberNighteyeScript

    Comment out every line using the var: ControlVar

    and replace the line :

    if ( ControlVar == 1 )

    with:


    if(player.HasMagicEffect OCDcybervisionEffect)

    or

    if (player.HasMagicEffect OCDcybervisionNightEffect)

    Respectively.

    Hope this helps peeps. Happy Cybering.

    P.S.

    I hope it's ok that I posted this here, in stead of PM-ing the author. I figured that anyone who relies on this mod as much as I've come to might want a quick fix until the Ocular fixes it officially. I imagine he has other things to do aside from modding. So a fix might take more then a few hours ;-).
  8. maltonb
    maltonb
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    The Cybernetic Dawn mods and expansions are awesome additions to player made content. just a few things though, I've noticed some things that could use improvements like the gun textures and sound. I don't mind so much that the Terminator 40W Plasma Rifle is bigger than a sniper rifle in first person as i mind the fact that the shot noise is mixed with an explosion and that there is no reload anim for it. I'm bitching, but that's only because i think that this mod has a lot of potential! 1) make the 1st person texture as small as the 10mm smg and make a unique skin for the resistance assault rifle and a first person skin for the SAW. 2) increase the sound quality and try to mach the volume to the other weapons in the game, Because the 40W plasma rifle is louder than a grenade! If you spent a good 3 weeks on just number 2 i would push this mod on everyone i know! I endorse this file but some improvements would be kick-ass! once again, this mod is awesome, but a flawed masterpiece.
  9. Jackshoreman
    Jackshoreman
    • supporter
    • 1 kudos
    After downlaoding, this mod works as it should, the only problem is it's a bit incompatible with other mods, especially hair mods. As soon as I installed it, my characters hair was changed to the default hair, and all the hair he used to have was now replaced with this mods hair. Alot of the hair also gave me that exclamation point that meant missing file but that part was problem my fault during installation.

    Great mod, just kinda conflicts with others.
  10. ghstbstr
    ghstbstr
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    This is a cool mod that goes great with TERMINATOR Cybernetic Dawn.

    The only only thing that I do not like is the constant rads.

    If I would have chosen at birth from the TERMINATOR Cybernetic Dawn to be a cyborg or the half human/half cyborg would that make it so I would not revieve the constant rads?

    If not then that could be a great update for this mod.