Fallout 3
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Macabre Productions

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Casum

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449 comments

  1. PixelGrits
    PixelGrits
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    Tried installing it a couple of times using NMM. All the files were put in place but it never shows up in my list of radio stations. 
  2. luckylucklook
    luckylucklook
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    To the mod works, the .mp3 files needs to be mono
  3. Modgecko
    Modgecko
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    Need some help progressing in this mod - I have read all of the computer entries and the holotapes of the survivors; I have also dialogued with Junket, going through all of the options that are presented. Not sure what my next step should be? I searched the broadcast room for more holotapes, but did not find any. I searched around the shrine to Junket's mistress, but did not find anything. One of the computer entries stated that Junket wanted to ask the Lone Wanderer for help, so when I was talking to him I expected that to happen, but he never asked me for any help. I did find Junket's dream tape, but received no quests or quest indicators after that. There must be more to this than just a great story, but I don't know what I should do next??
    1. Pakuska1
      Pakuska1
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      A bit late... but apparantly Casum gutted a lot of the story and quests in the 1.4 update. If you can get your hands on a 1.3 version, I believe it has a bit more story or quests in it. Thats what I heard anyway. I hope the 1.3 version still floats around somewhere..
  4. Pakuska1
    Pakuska1
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    Casum, Please allow people the option to have the original quest structure. It is literally lost content now as nobody ever uploaded a video about it. And I heard great things about it.
  5. encinodude
    encinodude
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    Is there still a way to download version 1.3 of this mod with the original quest structure intact?
  6. TrickyTrack00
    TrickyTrack00
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    • 60 kudos
    Early 2023 review: In 2012 forgotten era of Fallout 3 mods I heard about Existence radio mod all over modding forums, but the concept of "robot radio station" didn't appeal to me at that time. But how foolish it was of me to skip this amazing hidden gem. 
    First of all, ambient music really change tone and mood of the whole gameplay if you really need to take a break from "I don't want to set Butcher Pitt Civilization Maybe" collection of GNR (personally, I think I'm going to re-listen to all tracks on my player after complete playthrough). These new music will feel very unnatural in the world of familiar Fallout themes and vibe, but as time goes on and you accidentally understand that it is the real music of after "fallout" world. 
    Second, the best part of this mod for me was dialog with Junket and reading his thoughts on personal terminal. The character of robot consist of some mystery and pretty much nihilistic pessimism from philosophical discourse which I found very intriguing in the context of Fallout universe. Maybe it's just me, but listening to Junket's story and observations of the world drove me to make parallels with our shallow existence as a human race. Not that I didn't think about it before for the last 8 years but this mod really put my view in new perspective by providing atmospheric music and new character with good writing. 
    Should you try this mod in 2023? Absolutely, it will be different experience everytime you are going in the Wasteland while Junket tells you his understanding of the world and listening to unique pieces of music art. 
    Used in Fallout 3 Rebirth+ MC by VegasStephen
    1. MissMismatch
      MissMismatch
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      Been seeing your review-comments on a few of the mods here, and I just want to say thanks for writing them down! It's invaluable to someone who's been wanting to replay Fallout 3 after all these years but is unsure whether a mod is worth the time or not.
    2. TrickyTrack00
      TrickyTrack00
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      Not a big deal, but that was the main goal for me. And if these reviews can help someone, I'm very glad to know it
  7. FatalPainKiller
    FatalPainKiller
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    Is there a way to get this to work in TTW? I'm not sure how to convert it myself but if push came to shove how could I go about learning?
    1. streetyson
      streetyson
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      • 108 kudos
      There's already an FNV port, so that may work in TTW too, though will put any station in Vegas, not DC. Still, it'd be something:
      https://www.nexusmods.com/newvegas/mods/35330
      But for a true TTW port, here's the link you'd need, but it might not be the simplest of processes. Good Luck:
      https://taleoftwowastelands.com/viewtopic.php?t=6525
  8. Auge1
    Auge1
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    Hi everyone!
    Does anyone know by chance where the farm facility is? I got the connection to JunkET and I have an open quest "search the farm facility for lead".....Thank you!!
    :)
    Found it...
    1. WillLittleton
      WillLittleton
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      Think you could add a spoiler? Nobody seems to have made a guide to this mod or even a hint list even though it's been around forever lol
    2. streetyson
      streetyson
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      @WillLittleton. I'm afraid the version in Auge1's comment you're asking about is gone, hence the guide to it is gone. The latest version of the mod doesn't involve any of that extra world space searching - please read my and banzaiii's earlier comments.
  9. WillLittleton
    WillLittleton
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    Does a guide or hint page even exist for this nod? I've been looking for the farm for quite a while and there's conflicting ideas on whether it even exists (ayy) in this version. Any help or links would be inexplicably appreciated 
  10. crowlotus
    crowlotus
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    I was enjoying this mod until I looked at the Spoilers. The 2nd quest would be a problem for me since Springvale has a complete overhaul in my game and the original houses are gone. Plus, when I used this mod, it got annoying when the high-pitch sound was in the background. Well-thought out mod but it's just not for me.
    1. WillLittleton
      WillLittleton
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      Any clue where the spoilers are? I've been looking for the farm for way too long and there seems to be no guides or hints whatsoever lol