Extremely realistic performance and sound. My must have close combat weapon for now. Wish Zealot can make this modular like the ACRs with attachable tactical accessories such as taclight, silencer, scope, large mag, 5.56 chambering etc.
Fun weapons to use, though I have noticed that the mesh still needs a minor update. The part on the left side of the handgrip, which is pulled back in order to cock the gun after reloading, is white and sometimes changes colours erratically. It either lacks texturing, or it is suffering from the same issue the old mesh was.
Aside from that, the variations and overall handling of the weapons are nice, damage seems to be balanced, and the CALIBR ammo is easily found in containers, Raider's bodies, and vendor's stock after a few game days. This makes the weapon an excellent choice for close-quarters and those who think the 10mm SMG is not good enough.
Ace weapons ZL, only problem is that the charging handles have no textures, or at the very least, they keep changing from the right one. ArchiveInvalidation has been toggled, so I don't see the problem.
As always, your guns are a must have. Didn't care much for the vanilla SMG, but the silenced MP5 is very useful to have along. Between this, the Dragunov and the ACR, a small guns character is fully equipped
Really nicely made, thank you. I've just added them to my FWE-based Wasteland thanks to the T3TforFWE patch and they work seamlessly. Great guns, thanks!
Zealotlees MP5 Pack - Endorsements (57 comments)
could it be made to use laser sight or flash light coz it would made it so coollll !!!!!
Extremely realistic performance and sound. My must have close combat weapon for now. Wish Zealot can make this modular like the ACRs with attachable tactical accessories such as taclight, silencer, scope, large mag, 5.56 chambering etc.
GREAT WORK!
Fun weapons to use, though I have noticed that the mesh still needs a minor update. The part on the left side of the handgrip, which is pulled back in order to cock the gun after reloading, is white and sometimes changes colours erratically. It either lacks texturing, or it is suffering from the same issue the old mesh was.
Aside from that, the variations and overall handling of the weapons are nice, damage seems to be balanced, and the CALIBR ammo is easily found in containers, Raider's bodies, and vendor's stock after a few game days. This makes the weapon an excellent choice for close-quarters and those who think the 10mm SMG is not good enough.
Ace weapons ZL, only problem is that the charging handles have no textures, or at the very least, they keep changing from the right one. ArchiveInvalidation has been toggled, so I don't see the problem.
thanks
I still get texture problems even after the fix, but it's still a great mod.
As always, your guns are a must have. Didn't care much for the vanilla SMG, but the silenced MP5 is very useful to have along. Between this, the Dragunov and the ACR, a small guns character is fully equipped
Fantastic work. Thanks
Really nicely made, thank you. I've just added them to my FWE-based Wasteland thanks to the T3TforFWE patch and they work seamlessly. Great guns, thanks!
A very high quality mod, a great addition to a small guns character's arsenal.