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Cocknose

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cocknose

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38 comments

  1. zikko
    zikko
    • member
    • 3 kudos
    "It also renames it an gives the weapon 30 rounds per clip"
    "per clip"
    "clip"
    CLIP is a device used to feed ammo into a MAGAZINE
    1. cooldawg123
      cooldawg123
      • member
      • 0 kudos
      shut up
    2. ExiledEye
      ExiledEye
      • premium
      • 18 kudos
      6 years late, but still right.
      Shut up.
  2. cooldawg123
    cooldawg123
    • member
    • 0 kudos
    Anybody know if there's a way to get an iron sights mod working properly with this?
  3. BulletFuse
    BulletFuse
    • member
    • 0 kudos
    Big problem for me is that it looks like a chinese assualt rifle and the texture work when I use it(all the wood texture) is messed up and in weird places on the model (this is NOT an archive invalidation problem) but when I see NPC's with it and it lying on the ground, the model and textures are perfectly fine.
    Another problem I have is (this applies to your M4A1 mod as well) why do the iron sights only kick in when I fire? I dont know if its a matter of preference for you or is it a glitch on my end? actually its worse on the the M4A1 cos there sights are not even visible, it just kicks back into the camera obscuring m view when I fire it, Please adress some the issues I have.
    1. Skynetw
      Skynetw
      • member
      • 0 kudos
      You need an Archive Invalidation Invalidated
  4. B3AK2453
    B3AK2453
    • account closed
    • 0 kudos
    Hey I also tested this mod. You have to install both the normal and the operation anchorage files. Just copy both, worked for me. And load the mod over anything other. I also have only the edited versions, the author provided, as they would be too powerful. But the only problem I have is, when I kill some turrets, I get bad karma, only with this mod. Can someone please make a mod, that ignores turrets?
    And maybe add a dirty/used wasteland texture. Then everything is perfect.
  5. Isealdour
    Isealdour
    • member
    • 0 kudos
    I have a problem. The Chinese assault rifle in my pip-boy says it's an AK-47, but when I hold it, it looks like a Chinese assault rifle. I'm using FMM, but I don't know if the problem lies there.
    1. 83528
      83528
      • member
      • 0 kudos
      same
  6. SpiritOf2077
    SpiritOf2077
    • member
    • 2 kudos
    Are you going to do a Weapon Mod Kit Compatibility patch for this too?
  7. DnunesPT
    DnunesPT
    • member
    • 0 kudos
    i have one problem, this mod is awesome and the first time i played fo3 the mod worked just fine but now for some reason when i use the ak the model is still the chinese assaultrifle, but when dropped or on an npc it is just fine. . .
    i'd apreciate if someone could tell me how to fix this
  8. audioave10
    audioave10
    • member
    • 5 kudos
    I always hated the Chinese assault rifle. This cures that problem. Thanks.
  9. Platvis32
    Platvis32
    • member
    • 0 kudos
    Great, Thanks!
    Great mod, love it! I'm a great fan of Sovjet weapons. This is just my favourite.
    Keep on the good work!
  10. rogman1010
    rogman1010
    • member
    • 0 kudos
    Thanks man!,

    it looks great. much better then the old chinese assualt rifle. I also like the fact that it doesn't look like some kind of fossil like the other weapons.