Fallout 3
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Ziomster04

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Ziomster04

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37 comments

  1. dzidza1199
    dzidza1199
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    where the f*#@ you find it?
  2. dovahkiinTalos120
    dovahkiinTalos120
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    Do you think you can add a texture reminiscent of fallout New Vegas? I just really liked how the one in New Vegas looked and DEFINITELY prefer it over the normal, Vanilla power armor. If you can't than it's fine, but I'd (and maybe some others) would enjoy having such a texture.
    1. tfdotm333
      tfdotm333
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      yeah i love the one from new vegas the helmet the armor its perfect and the one from fallout 3 is s#*! the only way to get it into fallout 3 is TTW but thats it sadly
  3. tfdotm333
    tfdotm333
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    i have the same problem here i had with the other classic enclave power armor mod the helmet does not work it shows as a fallout 3 helmet i hate the fallout 3 one is there anyway to fix this?
  4. Ziomster04
    Ziomster04
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    @ Locust_36
    I believe if you just copied the "Texture" folder as well as the "advancedapa" meshes folder (i believe that's what it was called) into your Fallout 3 Data directory, you should be able to overwrite those of FWE and everything should work fine

    @ Dallows65
    No problem mate. I used the APA from when it was first released, if someone created a more-enchanced texture, I'll use it here instead. Thanks for your feedback!

    @ Lt_Havoc
    Yes, all old Enclave PA's are replaced with these great Advanced PA's. The Tesla PA's should remain untouched... I'm also thinking of importing the one from FNV into here btw.
  5. Lt_Havoc
    Lt_Havoc
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    Say does this mod replace all regular Enclave Power Armors with APAs? Because right now, I have regular Enclave soldiers wearing Tesla Armors instead of the APA.
  6. Dallows65
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    Not trying to be disgraceful or anything- but i never really liked the classic APA, simply because i didnt like the design, the helmet however, looked awesome. But this mod might just change my opinion on the armor. My only problem is the texture lacks a bit in detail... But for a mod, im really impressed!
  7. Locust_36
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    Hey man, I'm playing with FWE installed (which changes like -all- the power armors), and I was wondering if there was a way to just use your textures, but not the stats.

    Thanks!
  8. Ziomster04
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    Thank you Zombie Overlord <img class=">! As in for the weight, I made them weigh the same as the Power Armors as the ones from Fallout 1 and 2... isn't that just classic lol?
    I at the same time tried to make the other ones lighter than the T-51bs, and support their own weight.
  9. zombie overlord
    zombie overlord
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    When I rebeat the Pitt (I started a new game again...) I will confirm, if Ashur's PA is playable or not. Then you shall be the first to be notified

    P.S for the stats of Improved PA isn't the weight a little light for heavy creamite and steel plating?

    P.S.S The classic weight mod is awesome, thank you Ziomster! <img class=">
  10. Ziomster04
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    Hmmm, I'm not sure if I copied this part of the description from the wrong readme file or not (as I modified the original slightly to fit my Ziomsters Classic Power Armor mod lol).

    I'm not 100% sure if I made Ashur's PA unplayable here, but if I did, it's because I believe only Ashur should wear his kind of power armor, and that only one Tribal PA variant should exist... which is the one you get after collecting all of the ingots. If you don't want this (or to take the risk to find out whether the PA is unplayable or not), don't use the .esp <img class=">