Do you think you can add a texture reminiscent of fallout New Vegas? I just really liked how the one in New Vegas looked and DEFINITELY prefer it over the normal, Vanilla power armor. If you can't than it's fine, but I'd (and maybe some others) would enjoy having such a texture.
yeah i love the one from new vegas the helmet the armor its perfect and the one from fallout 3 is s#*! the only way to get it into fallout 3 is TTW but thats it sadly
i have the same problem here i had with the other classic enclave power armor mod the helmet does not work it shows as a fallout 3 helmet i hate the fallout 3 one is there anyway to fix this?
@ Locust_36 I believe if you just copied the "Texture" folder as well as the "advancedapa" meshes folder (i believe that's what it was called) into your Fallout 3 Data directory, you should be able to overwrite those of FWE and everything should work fine
@ Dallows65 No problem mate. I used the APA from when it was first released, if someone created a more-enchanced texture, I'll use it here instead. Thanks for your feedback!
@ Lt_Havoc Yes, all old Enclave PA's are replaced with these great Advanced PA's. The Tesla PA's should remain untouched... I'm also thinking of importing the one from FNV into here btw.
Say does this mod replace all regular Enclave Power Armors with APAs? Because right now, I have regular Enclave soldiers wearing Tesla Armors instead of the APA.
Not trying to be disgraceful or anything- but i never really liked the classic APA, simply because i didnt like the design, the helmet however, looked awesome. But this mod might just change my opinion on the armor. My only problem is the texture lacks a bit in detail... But for a mod, im really impressed!
Hey man, I'm playing with FWE installed (which changes like -all- the power armors), and I was wondering if there was a way to just use your textures, but not the stats.
Thank you Zombie Overlord ">! As in for the weight, I made them weigh the same as the Power Armors as the ones from Fallout 1 and 2... isn't that just classic lol? I at the same time tried to make the other ones lighter than the T-51bs, and support their own weight.
Hmmm, I'm not sure if I copied this part of the description from the wrong readme file or not (as I modified the original slightly to fit my Ziomsters Classic Power Armor mod lol).
I'm not 100% sure if I made Ashur's PA unplayable here, but if I did, it's because I believe only Ashur should wear his kind of power armor, and that only one Tribal PA variant should exist... which is the one you get after collecting all of the ingots. If you don't want this (or to take the risk to find out whether the PA is unplayable or not), don't use the .esp ">
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I believe if you just copied the "Texture" folder as well as the "advancedapa" meshes folder (i believe that's what it was called) into your Fallout 3 Data directory, you should be able to overwrite those of FWE and everything should work fine
@ Dallows65
No problem mate. I used the APA from when it was first released, if someone created a more-enchanced texture, I'll use it here instead. Thanks for your feedback!
@ Lt_Havoc
Yes, all old Enclave PA's are replaced with these great Advanced PA's. The Tesla PA's should remain untouched... I'm also thinking of importing the one from FNV into here btw.
Thanks!
I at the same time tried to make the other ones lighter than the T-51bs, and support their own weight.
P.S for the stats of Improved PA isn't the weight a little light for heavy creamite and steel plating?
P.S.S The classic weight mod is awesome, thank you Ziomster! ">
I'm not 100% sure if I made Ashur's PA unplayable here, but if I did, it's because I believe only Ashur should wear his kind of power armor, and that only one Tribal PA variant should exist... which is the one you get after collecting all of the ingots. If you don't want this (or to take the risk to find out whether the PA is unplayable or not), don't use the .esp ">