Fallout 3
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neunen

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neunen

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7 comments

  1. XannahDeux
    XannahDeux
    • member
    • 27 kudos
    I'm betting there's an interesting story behind why this exists.. lol
  2. WungHungLo
    WungHungLo
    • member
    • 2 kudos
    coc crates stopped working. I don't know what to do.
  3. roh81
    roh81
    • supporter
    • 6 kudos
    Was going to have some fun playing as a kid but.. I use a no fast travel mod. Maybe that coc command can bring me back out? Who knows.
  4. Johssy
    Johssy
    • member
    • 30 kudos
    This works flawlessly now with Feng Shui
  5. Johssy
    Johssy
    • member
    • 30 kudos
    This messes with the crash of all milk boxes in the game, it would seem. Whenever I walk into a house with stuff neatly placed in a milk crater it jumps skyhigh and flies all over the place while if I go in without this mod activated it just sits there like it should.

    Sad, really, my house could use some of those damn crates <img class=">
  6. largon
    largon
    • member
    • 0 kudos
    Unusable for me.
    Most of the time the crates sink ~half into the floor and as engine compensates the contents go flying all over the place. If there's no "take-off" then usually that means the crate is no-clipping and it can be moved through the contents without a collision.

    Perhaps the sinking issue is due to the fact these crates are scaled larger than default crates and the engine places them at a fixed altitude from the floor?

    Anyways, Havok physics engine = *thumbsdown*
  7. Barrenzye
    Barrenzye
    • member
    • 59 kudos
    lol