Well the mod works but it doesn't fit a resolution of 1920x1080. I could not get the unlock feature to work with this mod but luckily there are a couple of mods that do unlock your levelup menu and you can change their levelup_menu.xml to be just like this one to fit your screen.
So for me I am using a mod to increase the level cap and wasteland mastery for skill benefits past 100 and skill check to see how many points I have past 100 for each skill (I haven't confirmed if the mod I'm using for level cap increase works yet).
Only difference between level cap increaser workaround, level-up no lock,and this one is that this mods xml has 24 more lines of code and I am not going through 500+ lines to find what it added. Either way this mod does work, just not the skill unlock (well for me it didn't work)
If you want to have it fit a resolution of 1920x1080 you have to change these lines in the levelup_menu.xml
Under "Background Texture" change "<width> 1420 </width>" to "<width> 1920</width>" (honestly I may have overshot the number a bit but it worked)
Under "Main Positioning Rect" change "<width> 1220 </width>" to "<width> 1650 </width>"
Now if the unlock feature isn't working for you as it didn't for me, then do the same thing for level-up no lock or level cap increaser workaround and look for "maxvalue" and change the number from 100 to 255 unless it already is (workaround already does the maxvalue change).
Comparing the three different level up screens side-by-side (DarN, Fullscreen, and vanilla), it should be possible to modify the DarN to be fullscreen.
I just have a question. What code did you change in the XML to make the continue/done btton always usable? I am using a different UI mod and just wanted to have the "No Lock" effect on it, too.
Agree) Without levelcap at all and with harder levelling, maybe with exponential (or similar) xp requirings growth, it will be ideal. But i think there is too much things linked to player level ingame, so we will see, is it possible or not, only when toolkit arrives.
Btw, i`ve updated unlocked ver., check it out please.
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So for me I am using a mod to increase the level cap and wasteland mastery for skill benefits past 100 and skill check to see how many points I have past 100 for each skill (I haven't confirmed if the mod I'm using for level cap increase works yet).
Since I am doing this I can't use this mod and have to use either level-up no lock or level cap increase workaround and make the resolution adjustments in their levelup_menu.xml
Only difference between level cap increaser workaround, level-up no lock, and this one is that this mods xml has 24 more lines of code and I am not going through 500+ lines to find what it added. Either way this mod does work, just not the skill unlock (well for me it didn't work)
If you want to have it fit a resolution of 1920x1080 you have to change these lines in the levelup_menu.xml
Now if the unlock feature isn't working for you as it didn't for me, then do the same thing for level-up no lock or level cap increaser workaround and look for "maxvalue" and change the number from 100 to 255 unless it already is (workaround already does the maxvalue change).
-Shiholude
Thanks mate ">
Rating 10
Without levelcap at all and with harder levelling, maybe with exponential (or similar) xp requirings growth, it will be ideal.
But i think there is too much things linked to player level ingame, so we will see, is it possible or not, only when toolkit arrives.
Btw, i`ve updated unlocked ver., check it out please.