too bad it doesn't work with ironsights. yup it's OP as in OP in eating at your ammo and caps. lol. i can say it's too early to have an ammo guzzling gun should have put it in the wheaton armory, national guard depot or somewhere harder to get.
I want to like this gun but the first person model is just enormous. The model from a third person perspective or in the hands of a companion is great. The sound is awesome, but then I go first person and the gun eats up a sixth of the screen. It really should be half the width it is.
Hey this mod is awsome and i love it just every time im in first person the texture of the gun is blue with little 101s around it Plz help also when i go into third person the gun is just like brown not green would really like some help
Nothing I do, downloading this file, another file, previous versions, the weapon mesh shows up, the weapon's stats are there, so are the sound effects, but nothing I do has this weapon's textures show up.
I have dropped the Zip file in the data and unpacked thereso allt he folders pop in where they belong, but nothing adds the weapon's texture to the gun. Can someone help me?
Overpowered? Please. You haven't seen overpowered unless you've gotten the guns from the end of the "Cube Experimental" mod.
I took out tens of hundreds of ghouls at once by using a missile launcher called the "space warper." It's so powerful that you need god mode activated to walk through the area after it explodes. Why? the "ground zero" area adds over 400 rads a second. And another called the "primus laser thrower" (or something) that can take out a deathclaw after a few seconds. And then there was a minigun that fires rockets. A completely overpowered arsenal of epic guns.
Now, I don't know if those are actually from another creator, but I got them from that mod. And trust me when I say that the M41A will seem tame after the Cube Experimental guns.
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now I have two pulse rifles whom I've renamed and remade into a rocket launcher and a flamethrower <3
I have dropped the Zip file in the data and unpacked thereso allt he folders pop in where they belong, but nothing adds the weapon's texture to the gun.
Can someone help me?
http://img840.imageshack.us/img840/366/fallout3201010070549189.jpg
I took out tens of hundreds of ghouls at once by using a missile launcher called the "space warper." It's so powerful that you need god mode activated to walk through the area after it explodes. Why? the "ground zero" area adds over 400 rads a second. And another called the "primus laser thrower" (or something) that can take out a deathclaw after a few seconds. And then there was a minigun that fires rockets. A completely overpowered arsenal of epic guns.
Now, I don't know if those are actually from another creator, but I got them from that mod. And trust me when I say that the M41A will seem tame after the Cube Experimental guns.