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Lexx

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Latexschlampe

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84 comments

  1. Davidray8
    Davidray8
    • member
    • 0 kudos
    where can the weapon be found?
  2. I there a possible chance that someone can make a RH Iron sights patch for this. Listen I love the original Fallout weapons, but each time I put this in my game it looks so messed up with the RH iron sights mod. If someone can make a patch that would be fantastic.
  3. Ness92
    Ness92
    • supporter
    • 1 kudos
    great mod man. but why edit the shotgun to do over 900 damage?! what hekk that"s not cool i don"t want to use a extremely overpowered weapon, just replacing the combat shotgun without editing/change the stats on it. i only like mod weapons when they are the same as vanilla stats on weapons. sry man but i"m not giving you an endorsement because you made it way to OP.
    1. MrLexx2k
      MrLexx2k
      • premium
      • 143 kudos
      The 900 dps is a bug caused by the weapon being a shotgun and being automatic. If I remember right (it's years since), it doesn't actually deal this much damage. The vanilla combat shotgun isn't automatic and therefore shows a completely different damage value.
    2. surg23
      surg23
      • supporter
      • 7 kudos
      Isn't that damage value based off of the shot damage relative to rate of fire ? I mean there is a gun in FWE, the H&K CAWS that is rated at a ridiculous 1700dps and it really does this amount of damage. It one-shots me most of the time, so I assume the shot damage is around 200 which is multiplied by rate of fire making it 1700 true dps.

      If your shotgun has similar shot dmg, but much higher rate of fire over the combat shotgun, I'd say the dps value is accurate.
    3. MrLexx2k
      MrLexx2k
      • premium
      • 143 kudos
      I'm pretty sure the values are getting skewed once you switch the firemode from semi to full auto in the weapon config, which - as I already wrote - was done here. No idea about what this FWE mod does.

      I've toyed around with it a lot back in the days and never could make it work right. The shotgun itself isn't overpowered, though, because I would never have liked to play with such stats.
      In the end, what do I know.. haven't touched Fo3 in ages and I probably won't ever again. Besides, there's other combat shotgun mods by now, which look a lot better.
  4. Nakoyashi
    Nakoyashi
    • member
    • 0 kudos
    very slow start on each first magazine shot
  5. Equinon
    Equinon
    • member
    • 0 kudos
    Can you upload a version that just retextures it without altering the stats and behavior? I just want a remodel of the shitty default model
  6. buddah
    buddah
    • supporter
    • 1,232 kudos

    In order to restore some order to the sites/forums, this file comment page has been closed.

    The uploader/author is under continual attack by a member who has been banned over and over but keeps returning to cause disruption.

    Buddah
  7. MrLexx2k
    MrLexx2k
    • premium
    • 143 kudos
    1. I can not make it longer. It is a bullpup-design and also it would look kind of goofy because the proportion would be totally wrong when I make it longer.

    2. You need to install the ArchiveInvalidation Invalidated mod.
  8. monkeykiller77
    monkeykiller77
    • BANNED
    • 3 kudos
    1. Make it a little longer. (no that was not meant to be a joke)
    2. WTF!!! EVERY MODDED WEAPON I EVER GOT BESIDES THE GATLING EPR GUN HAD ALWAYS JUST TURNED RAnDOM COLORS! WHY IM PRETTY SURE I HAVE EVERYTHING SET UP!
  9. MrLexx2k
    MrLexx2k
    • premium
    • 143 kudos
    - edit, other post got deleted -
  10. DragonX
    DragonX
    • member
    • 3 kudos
    Omadon that's just the retarded way the game calculates weapon damage. There are a lot of weapon mods with this problem.