Far too bright! Quite a bit brighter than in the images above. I replaced the floor grates with a carpet which helped but it's still too bright compared to the rest of the ship or even outside - this is the brightest spot in the wastelands! My follower's (Jessi) face glows as if the gamma was doubled or tripled compared to everywhere else. Which is a big shame because other than that it's a decent enough mod and in a great spot and navmeshed - and which can be tweaked but I can't figure out the lighting problem. And no I don't have enb/lighting mods.
Regards further modifying yourself using console commands, the easiest is shoving the dressers to the left as far as they can go. This provides space for a workbench. I also put a metal sink over the unmovable side unit next to the infirmary. And shrinking and moving the fridge also creates space for adding a naval cot for your follower. But in the end I went elsewhere - it's just too damn bright in there.
i like that style of drawers and lockers in home mods, like the ones from teh vault. to mnay home mods are dark and brown oriented. very depressing. this has the perfect, lively blue lighting i like. thanks for this mod
I've always wanted to live in rivet city. When I first got the G.E.C.K the first thing I tried to do was turn the places you get off Vera into a better home with the robo buttler and bobblehead display and everything in a good house and more but I was still new with the geck and everytime I opened it up to edit it I saved it to a different file... Noobie. I think this is a great idea.
PS How do you make it so that you can re-lock the door?
Hello, first of all he1csa and GETbacon, thanks for leaving your rating and comment.
For reality's sake, it would indeed be a good idea to add a little something as a requirement to getting this home, although it wasn't part of the original plan. I haven't familiarized myself enough with the editor to try to attempt something like that, maybe in the future ">
9 comments
Regards further modifying yourself using console commands, the easiest is shoving the dressers to the left as far as they can go. This provides space for a workbench. I also put a metal sink over the unmovable side unit next to the infirmary. And shrinking and moving the fridge also creates space for adding a naval cot for your follower. But in the end I went elsewhere - it's just too damn bright in there.
I´m playing the german version.
PS
How do you make it so that you can re-lock the door?
I hope you will do it!
For reality's sake, it would indeed be a good idea to add a little something as a requirement to getting this home, although it wasn't part of the original plan. I haven't familiarized myself enough with the editor to try to attempt something like that, maybe in the future ">