Two new guards are lore-friendly, fit nicely with the Big Town and help to make it feel more of a *town*, even if you never have problem with it being wiped out (I don't, but I installed this mod for the sake of immersion anyway).
Hmm every littel helps. I like Bigtown more then any other place....dunno why... These two will be a excellent addition to my already 30+ guards in Bigtown (i created them myself useing the GECk and the aid of the beautiful Careing and Sharing mod. (just tell them to wait and be on their guard. Makes them patrol a small area interacting with any person they come across) really handy.... ill upload a version of it some day.
Hmm every littel helps. I like Bigtown more then any other place....dunno why... These two will be a excellent addition to my already 30+ guards in Bigtown (i created them myself useing the GECk and the aid of the beautiful Careing and Sharing mod. (just tell them to wait and be on their guard. Makes them patrol a small area interacting with any person they come across) really handy.... ill upload a version of it some day.
10 comments
Two new guards are lore-friendly, fit nicely with the Big Town and help to make it feel more of a *town*, even if you never have problem with it being wiped out (I don't, but I installed this mod for the sake of immersion anyway).
I am replaying Fallout 3 and adding some mods. Endorsed.
[Removing "Identical to Master" records done] Processed Records: 16, Removed Records: 4, Elapsed Time: 00:00
Cheers dude
Cheers dude