Just started the mod without being in NWS. This s**t scrambles the game and change bottlecaps to value 100! And of course no warnings and no documentation! What the.... !? Despite of abandoned more than 3 years, If you ever come back: you should undress your gasmask. The brain needs oxygen.;-)
very cool mod.. felt a lot like the old games such as doom and duke nukem. only thing i found was that while my 4 npc's followed me in they didn't follow me all the way through. At one point they just stood there. dunno if its you nav mesh or because they were trying to reach the raiders in that level.
Recruiting Office: First: guard dogs or captives were spawned outside the cage, which resulted in captives' death. It is supposed to be like this? Second: three tripwires in the basement, apparently not linked to any trap. Two in the row just outside the door to Raider Betty, one downstairs right in frfont of utility door. Third: has Raider Betty flag 'No VATS combat' marked?
Zone 69: Aside from Raiders dumb like bag of anvils everything is ok.
Combined Arms: First floor: Wastelander bug (see image) on the first floor. Second floor: Room section moved slightly out of grid (see image) and a floating fridge right above the floor at misplaced section. Door clipping badly into sandbags (to the right from staircase, opposite to 'Betty's shop'). Texture clipping at the base of the counter at Krik's room. Floatig couch in the room with entrance to Krik's. Third floor: Rigged Shotgun at the entrance doesn't work. Something wrong with female Raider at Doctor Von - is she dead but standing or just tranquilized to a degree that makes her a neat coat hanger? Texture clipping at the stairs between second and third floor (at the bottom of the walls).
I thought it was pretty good though perhaps a little cluttered, but i really liked thwe makeshift ramp. Also, I did notice that the floor lamps had an orange light. Not sure if this was intended or not.
21 comments
This s**t scrambles the game and change bottlecaps to value 100!
And of course no warnings and no documentation! What the.... !?
Despite of abandoned more than 3 years,
If you ever come back: you should undress your gasmask. The brain needs oxygen.;-)
First: guard dogs or captives were spawned outside the cage, which resulted in captives' death. It is supposed to be like this?
Second: three tripwires in the basement, apparently not linked to any trap. Two in the row just outside the door to Raider Betty, one downstairs right in frfont of utility door.
Third: has Raider Betty flag 'No VATS combat' marked?
Zone 69:
Aside from Raiders dumb like bag of anvils everything is ok.
Combined Arms:
First floor:
Wastelander bug (see image) on the first floor.
Second floor:
Room section moved slightly out of grid (see image) and a floating fridge right above the floor at misplaced section.
Door clipping badly into sandbags (to the right from staircase, opposite to 'Betty's shop').
Texture clipping at the base of the counter at Krik's room.
Floatig couch in the room with entrance to Krik's.
Third floor:
Rigged Shotgun at the entrance doesn't work.
Something wrong with female Raider at Doctor Von - is she dead but standing or just tranquilized to a degree that makes her a neat coat hanger?
Texture clipping at the stairs between second and third floor (at the bottom of the walls).