Fallout 3

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spligitMoose

Uploaded by

spligitmoose

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68 comments

  1. Soulbringer1
    Soulbringer1
    • member
    • 3 kudos
    Sadly, Does not seam to be working at all anymore. :(
    1. shuraelliot
      shuraelliot
      • member
      • 0 kudos
      does not work because of the command extender needs an update this mod
  2. stuard
    stuard
    • member
    • 8 kudos
    I liked the idea, but don't work for me. Used with  and without DLC, Updated Unnoficial Patch, but nothing change. The interaction with the cars simple don't happen.
  3. QuantumWinter
    QuantumWinter
    • member
    • 0 kudos
    Fantastic mod, really helps when you want to do an early-game run with no fighting.
  4. StormHammer81
    StormHammer81
    • BANNED
    • 25 kudos
    First of all, this is one of those "necessity" mods. :-D Very good idea. Good, logical source of income and trade. Easier to get the Shishkebab too without having to hack through a million and one raiders.

    With that said, I have traced a CTD down directly to this mod. It's weird too, because I was able to enter and leave Megaton at will. But somewhere along the line, *something* happened and every time I went to enter Megaton it would CTD. I coc'd myself into the common house and then tried to leave with same effect. After removing the mod, I could enter and leave Megaton without issue. I took a look at the mod under FO3_EDIT and noticed you changed the World Space and did something to the Megaton house under Sub-Block 9. I tried removing these nodes, for they were "orange", but that didn't help either.

    Not sure if you're still supporting this mod, but, if you have time could you please take a good look over this code and see if you can correct whatever is causing this "entering Megaton" issue? I can PM you my load order if necessary. Thanks!

    MaGz

    BTW - I have never had a problem until now, so this may be a conflict with another mod I have. I am going to check this again tonight and will let you know what I find. It may be something that is resolvable.

    Update - Now I can get it to load the game outside of Megaton, but I can't even save my game in any form without a CTD...

    Update 2 - After some thorough research, it appears this mod conflicts with at least Wasteland lights, Broken Steel, Fallout.esm and the Unofficial Patch. You appear to be inserting containers in WorldSpace used already by other mods. It would take a complete and aggressive overhaul to fix this...
    1. Papajack55
      Papajack55
      • premium
      • 34 kudos
      Hey Stormhammer, if you want a quick fix to your saves, try this. I had a problem in not being able to save also. Besides I had the Busworld and the Vehicle Salvagable together and got them to work, but had to do something extra to mesh...sort of. All I do before I go anywhere in the game is, when your game comes up, and your up, stop and don't do anything. Don't save either. Console, click your character in 3rd person, and type kill. Your character will die there and then, you will revert automatically to the last save.
      Try saving then, it works for me every time. I play for hours on end after doing that one time in the beginning. It's weird, I know.Just a little thought to see if that might help even temporarily.
    2. deleted22763184
      deleted22763184
      • account closed
      • 4 kudos
      As weird as that sounds, it does work. Thanx for that Papajack55.

      I have some new info.
      I started a New game and I unwrapped and dragged .esp into FO3GOTY folder.
      NO FOMM and I don't have to do that Console Kill anymore.
      I don't know if it was that or beginning a New, maybe both but it works just fine now.
  5. Wraithcat
    Wraithcat
    • premium
    • 3 kudos
    Unendorsed due to major, game crashing, conflicts with other mods and DLCs.
  6. ShadyBacon
    ShadyBacon
    • member
    • 0 kudos
    Here's hoping this is compatible with that motorcycle mod in FWE. If it is, repairing my chopper just got a whole lot easier.
  7. PaladinHoss
    PaladinHoss
    • supporter
    • 92 kudos
    As a professional looter i say this comes handy! Now my packs will be even more fulL!
  8. Shidentora
    Shidentora
    • member
    • 13 kudos
    C'mon, smaller explosions? My main wepon is the Browning Grenade Launcher. With it, u can blow up anything and u can shoot like 20 ft in front of u and won't get hurt. And nnot to mention the Supernova blaster! And the HellFire flamer-like mini nuke sprayer. I got myself a WARZONE, and that's it. This ain't no flower picking, guys. It's WAR! AND WAR, THE WAR NEVER CHANGES!
  9. resdev
    resdev
    • member
    • 1 kudos
    Thank you for this. It always felt like a shortcoming that the vehicles could only be blown up. This interaction of "searching" definitely increases the immersion.
  10. spligitmoose
    spligitmoose
    • member
    • 26 kudos
    And after being gone for so long, the author returns with this revelation!

    It crashes when load auto saves, I find. I'm not sure why or how to fix it. Doesn't crash when you load quick saves though.