0 of 0

File information

Last updated

Original upload

Created by

KnockingOn Studios

Uploaded by

Nippleson

Virus scan

Safe to use

Tags for this mod

4 comments

  1. Nippleson
    Nippleson
    • supporter
    • 23 kudos
    Locked
    Sticky
    Hello!
    For those who don't know me; I am Nippleson, I make a ton of Fallout mods. Most specifically I make NPC and quest mods.
    Feedback is important!
    If any of you people try out this mod, please give feedback, it's important. It can help me out with what I'm doing right and wrong
    This mod is unfortunately voiced by me, this is the first real mod where I voice my own NPC and oh my... It's something else.

    Big thanks to one of my good friends Joe, and my girlfriend Sage for tagging along on this mod. Joe has voiced multiple mods of mine in the past, and he's the OG for sure. This mod took around a week or two to make. A lot of variables with companions I had to get over, like conditioning dialogue properly, making the npc heal after combat and so on. 
  2. VaultDwellah
    VaultDwellah
    • supporter
    • 6 kudos
    https://www.nexusmods.com/newvegas/mods/83454?tab=description Wish there was a mod like this for F03, I like making basic companion npcs as well

    Ones I did for New Vegas and voice acted in

    https://www.nexusmods.com/newvegas/mods/86697 (Ryker the last Desert Ranger)

    https://www.nexusmods.com/newvegas/mods/86739 (Kain the Raider) 

    Still pretty good work though, definitely a decent companion mod you made. 
    1. Nippleson
      Nippleson
      • supporter
      • 23 kudos
      Wow wee that's an insane blueprint. Never seen or used a blueprint like that, but I honestly might start doing it. Companion mods for FO3 and NV aren't crazily different. Companion wheel is the main difference. But if you can understand the differences it isn't too difficult to port a companion mod back and forth.

      I def gotta try out some of the ones you made and I appreciate the comment for sure. Haven't touched NV in awhile. I worked on this huge mod, then delayed it. I revisited the mod recently but it's a huge mess so I'm back on a break from it.
  3. MadLad6BadLamb
    MadLad6BadLamb
    • member
    • 5 kudos
    Does he react to player's karma?
    1. Nippleson
      Nippleson
      • supporter
      • 23 kudos
      Unfortunately not, I wanted there to be unique dialogue during the purifier in the game and everything. A bunch of variables I ended up not tryna figure out. Karma was honestly never in the mind for this mod, if you listen to the some-what sloppy backstory for Hayden. He kinda just does whatever, he's not the type to care.