This mod kills any remaining fire ants below ground when the inhibitor pulse is activated during Those!, both in Marigold Station and the Queen Ant's Hatchery.
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DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE Version 2, December 2004
Everyone is permitted to copy and distribute verbatim or modified copies of this license document, and changing it is allowed as long as the name is changed. DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. You just DO WHAT THE FUCK YOU WANT TO.
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Changelogs
Version 0.1.1
Commented scripts. Fixed documentation syntax and versioning fault.
Version 0.1.0
Initial commit. Added a script to check if Those! has triggered in master ant kill call, then kill all remaining subterranean fire ants via script injection, with a quest to call the script. Added references to all subterranean fire ants so the script can kill them.
These fixes are 100% compatible with theUpdated Unofficial Fallout 3 Patch. GAME CHANGES This mod kills any remaining fire ants below ground when the inhibitor pulse is activated during Those!, both in Marigold Station and the Queen Ant's Hatchery.
It does not affect the fire ant queen; if the player didn't kill her, she'll still be alive.
RATIONALE Doc Lesko tells the player that the inhibitor pulse will drive any fire ants into a frenzy, destroying each other. Since this has the effect of simply killing any remaining fire ants on the surface, it should do the same thing to any of them below ground as well (we can assume the actual frenzied ant-on-ant burning action went on while the player was in the Queen Ant's Hatchery, like it does on the surface).
It doesn't affect the fire ant queen because she wouldn't exactly have an empathic link with herself, would she?