Atmospheric Lighting Tweaks makes changes to Image Spaces and Lighting Templates to give interiors a more dynamic and atmospheric look.
Requirements
DLC requirements
DLC name
Operation: Anchorage
The Pitt
Broken Steel
Point Lookout
Mothership Zeta
Permissions and credits
Author's instructions
All my work is a modder's resource. But I do not allow publishing modified versions of my mods or fixes on them. If you have ideas on how to improve the mod or you find a bug and fix it, then send it to me so that I can add these changes myself. Believe me, no one likes to download a bunch of modified files, fixes, and addons for one mod. Using my assets, as long as you credit me, is completely fine. You need to ask Roni8501 first to do anything with this one.
File credits
Roni8501 - Atmospheric Lighting Tweaks (Interior Lighting for FNV and TTW)
Donation Points system
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Changelogs
Version 1.2
Fixed wrong values in the ShackInteriorWaste01 image space
Version 1.1
Changed header version to Fallout 3 one (doesn't really do anything, but made just in case)
Version 1.0
Initial Release
OVERVIEW Port of the amazing Atmospheric Lighting Tweaks to Fallout 3 with given permission from Roni8501, thanks again! ORIGINAL DESCRIPTION Atmospheric Lighting Tweaks makes changes to Image Spaces and Lighting Templates to give interiors a more dynamic and atmospheric look. No light sources or other objects have been placed in any cells, but a number of cells which had no assigned image space/lighting template or had ill-fitting ones have been re-assigned ones better matching my interpretation.