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Drarack

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Drarack

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16 comments

  1. Drarack
    Drarack
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    Rockomotion's jump loop animation doesn't work well with this. A high quality modified alternative is available in the optional downloads section.


    Update 3

    Changed landing attack default keys to Left Shift on keyboard and RS on gamepad. Can be changed in the config
     

    • Added a perk that allows jet boosting
    • Fixed landing thud sound effect not always playing issue
    • Added animation to the landing attack

    To do(probably):

    • targeting HUD perk
    • Tesla Coil perk
    • Pain Train perk
  2. encinodude
    encinodude
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    The animations and sound effects really make this mod feel like a part of the base game. Would there be incompatibilities with FWE, though?
  3. GekkoModGod
    GekkoModGod
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    Can I Port This to Fallout: New Vegas? or can you?
    1. Drarack
      Drarack
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      It's in the works. Integrated an updated version into totnw. Just have to see if I can take advantage of knvse now. Pm me if you want a working version. If you have any skill with animations, that would be awesome. 
    2. GekkoModGod
      GekkoModGod
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      Thank's for The Permission! I'll Just Port Over The Textures/Meshes etc. To Fallout: New Vegas By Using FOMM And The G.E.C.K! I'll Make Sure to Credit You.
    3. Drarack
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      What do you think this mod is? It's meshes are animation files that belong to psychor, and it's only texture is a perk icon.
      This is a script based mod. There are no new power armour models or textures.

      I don't want these scripts ported to nv yet because I'm currently working on an updated version 
  4. Vault76Dweller2076
    Vault76Dweller2076
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    Happy Thanksgiving!
  5. Wubbledee
    Wubbledee
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    I don't know if this is feasible but would you be able to make it so the attack happens automatically if your fall distance is far enough?   Say if you fall a few metres nothing happens but from a good height the attack auto triggers.  More like Fallout 4 basically.
    1. Drarack
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      That's how it originally worked in previous versions. I don't know which one though, and I think there might not have been a separate sound effect for the landing attack.
      Try them, they are in the archived downloads. Maybe v 2.1 and if not, possibly v1. I had planned on adding that option back into the config in an update anyway. 

      I made it this way so players wouldn't accidentally injure non enemies 
    2. Wubbledee
      Wubbledee
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      Thank you for the insight.  I think I'll stick with the current version.  I have notice one small issue in that the landing 'thud' is also triggered when jumping into water.
  6. AcolytePotato
    AcolytePotato
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    This is amazing!
  7. only1dragonr
    only1dragonr
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    Awesome, man.. i kinda have all ur mods (y) ure making this game awesome... :)
    1. Drarack
      Drarack
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      Nice, thanks. Glad your liking them
  8. badiser
    badiser
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    Really cool with some FO4 features - Thank you for some much needed love to FO3 :)
    1. Drarack
      Drarack
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      The game is a bit neglected unfortunately. No problem, glad to add something for those who stick with the og version
  9. clockmon
    clockmon
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    Easy to install and does the job. Been wanting this feature since playing Fallout 4. Thank you!
    1. Drarack
      Drarack
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      Glad you like it, and thanks for the endorsement.

      If you're interested in giving suggestions, there's a wip to bring other fo4 pa features into fo3.
      demo here: Demo
      Didn't play much fo4, so I only know a few decent features.

      The under water walking might not be possible in the fo3 engine though. Tesla coil may be though. Not really aware of an other good ones so suggestions welcomed by all.