only half of the vault could be explored? call me daft, but i found no extra doors/pipes/serviceways to get across the atrium to get to the utility door, or the door opposite the entry door. did i miss some obvious paths?
It's because this mod contains a .bsa file that Vortex is showing you an error. You can safely ignore the error, FO3 can load .bsa archives just fine. However, I understand your pain and it's annoying seeing an error coming up in Vortex all the time - if you are so inclined, you can always use BAE (Bethesda Archive Extractor) to extract the files from the .bsa file, and then use the loose, extracted files from the archive instead of the .bsa file itself. If you want to do so - a tip: Right click this mod in Vortex after having installed it -> Open in File Manager. You will see the .bsa file. Extract the files in the .bsa with BAE. Now make sure you copy and paste the extracted files from the BSA into this folder. Now you can delete the BSA file. Back in Vortex, choose to deploy mods again. Your error should be gone and with the mod still working. However, because you now are dealing with loose files, you might need to choose how to resolve conflicts.
Pretty decent interior design but imho it could have more enemies / loot / clutters and challanges like locks and reward. Since it is a end-game level area you could go wide and adding tons of challenges. I personally felt it ended suddenly but it is a good mod overall!
6 comments
Since it is a end-game level area you could go wide and adding tons of challenges.
I personally felt it ended suddenly but it is a good mod overall!
Endorsed.