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RaiderMercenaryExpanded v3.2
by PimpBot420


This mod attempts to increase the variety of Raiders, Regulators, and Talon
company mercenaries that you run across in the wastelands. In addition to a
greater variety of equipment, there are a handful of new items that are added.
All new items can be found on the appropriate enemy. This mod will not affect
any Raiders or mercenaries that have already spawned in your game, only to newly
generated enemies.


Installation
------------
1) Place contents of RAR file in folder ...\Fallout 3\Data
2) Start game using FalloutLauncher or FOMM
3) Place checkmark next to RaiderMercenaryExpanded.ESP

NOTE: This version is incompatible with RaiderMercenaryExpanded 2.1 or earlier,
please uninstall the previous version before installing.

Uninstallation
--------------
1) Delete RaiderMercenaryExpanded.esp from folder ...\Fallout 3\Data
2) Delete folder ...\Fallout 3\Data\Meshes\RaiderMercenaryExpanded
3) Delete folder ...\Fallout 3\Data\Textures\RaiderMercenaryExpanded


New equipment [brackets denote additem code]*
---------------------------------------------
[xx014e50] Anchorite's Helmet - DR:5 END+1 HP+5 4lb
[xx00ea70] Black Eyepatch - DR:1 0lb
[xx0133a1] Carnage Hawk Armor - DR:22 HP+15 16lb
[xx015503] Deactivated Slave Collar - DR:2 5lb
[xx0133a0] Hand-Me-Down Raider Armor - DR:22 UnarmedDamage+5 16lb
[xx0133a2] Highway Scar Armor - DR:22 LCK+1 CriticalChance+2 16lb
[xx000ea6] Hunter's Mask - DR:1 Sneak+5 1lb
[xx000eaa] Hunter's Hat - DR:4 PER+1 4lb
[xx014e4d] Pyro Helmet - DR:5 FireResist+5 Explosives+5 4lb
[xx01690d] Regulator Leather Jacket - DR:24 CHR+1 SmallGuns+5 22lb
[xx00655b] Regulator's Hat - DR:4 PER+1 4lb
[xx00655a] Regulator Trench Coat - DR:30 CHR+1 SmallGuns+5 25lb
[xx012cf8] Sharp-Dressed Raider's Armor - DR:22 AP+10 16lb
[xx006c03] Talon Metal Armor - DR:34 28lb
[xx015bbe] Talon Recruit's Outfit - DR:14 6lb
[xx015bba] Talon Riot Helmet - DR:4 3lb
[xx014e4e] The Devil's Pigtails - DR:5 MeleeDamage+2 MeleeWeapons+2 4lb
[xx015500] Wasteland Flatfoot's Cap - DR:5 AP+5 UnarmedDamage+2 3lb
[xx014e4f] Welder's Shade - DR:5 PER-1 BigGuns+10 4lb
*The xx before the additem code is based on the load order of your mods. This
can easily be determined using Fallout Mod Manager (FOMM).

Raider equipment
----------------
Increased headgear probability to 60% (default 20%)
--Armors--
Tier I - Merc Charmer, Merc Adventurer, Merc Troublemaker, Merc Veteran, Merc
Grunt, Merc Cruiser, Head Wrap, Hunter's Mask, Stormchaser Hat,
Merchant Hat, Biker Goggles, Black Eyepatch, Deactivated Slave Collar
Tier II- as above, plus: Leather Armor, Hunter's Hat, Eyebot Helmet,
Motorcycle Helmet, Sharp-Dressed Raider's Armor, Hand-Me-Down Raider
Armor, Carnage Hawk Armor, Highway Scar Armor, Anchorite's Helmet,
The Devil's Pigtails, Pyro Helmet, Welder's Shade
Tier III-as above, plus: Metal Armor, Metal Helmet, Combat Helmet, Rivet City
Security Uniform, Tenpenny Security Uniform, Combat Armor, Wasteland
Flatfoot's Cap
--Weapons--
Tier I - Rolling pin (backup), Silenced 10mm pistol
Tier II- 10mm pistol (backup), 32 pistol (backup), Combat shotgun, Nail board,
Spiked knuckles
Tier III-10mm pistol (backup), 10mm SMG (backup), Chinese assault rifle, Combat
shotgun, Ripper, Scoped 44 magnum, Sniper rifle

Regulator armor
---------------
Added female Regulators
Added "Regulator Trench Coat", "Regulator Leather Jacket"
Added "Hunter's Mask"
Added "Hunter's Hat", "Regulator's Hat"
Added "Biker Goggles", Sunglasses, "Black Eyepatch"
Added "Regulator Trench Coat", "Regulator's Hat" to Sonora Cruz
Added "Regulator Trench Coat", "Regulator's Hat", "Black Eyepatch" to Dead
Regulator
Removed "Regulator Duster", "Lucas Simms' Hat" from Sonora Cruz
Removed "Regulator Duster" from Dead Regulator

Talon company armor
-------------------
Added female Talon Company mercs
Added "Talon Combat Helmet", "Talon Riot Helmet"
Added "Talon Recruit's Outfit", "Talon Metal Armor"
Added "Hunter's Mask", Sunglasses, "Biker Goggles", "Black Eyepatch"
Added "Hunter's Mask", "Biker Goggles", 10mm SMG, 4 stimpaks, "Talon Metal
Armor" to Jabsco
Removed "Chinese pistol", "Metal Armor" from Jabsco

Regulator and Talon company weapons
-----------------------------------
Regulators use Talon company gun lists.
Tier I - 10mm pistol (backup), Baseball bat, Sawed-off shotgun
Tier II- as above, plus: 10mm SMG (backup), Chinese officer's sword,
Sledgehammer
Tier III-as above, plus: Ripper, Scoped 44 magnum, Super sledgehammer, Power
Fist


Version History
---------------
1.0 - Initial release.
1.01- Changed EditorID of Hunter's Hat and Hunter's Mask. Possible conflict
with other mods.
2.0 - Streamlined files to increase compatibility with other mods.
Added Black Eyepatch as a new item.
Increased percentage chance of Hunter's Mask appearing.
Added 3 standard armors and 2 standard helmets to Raiders.
Increased percentage chance or Raider helmets appearing.
Added Power Fist to Talon company.
Retextured Talon Metal Armor and Regulator Trench Coat.
2.1 - Added 4 new armors to Raiders.
Expanded repair lists for Regulator's Hat and Hunter's Hat.
3.0 - Added female Talon Company and Regulators.
Added 5 hats and Deactivated Slave Collar to Raiders.
Added Regulator Leather Jacket. Returned Regulator Duster to default.
Added Talon Recruit's Outfit and Talon Riot Helmet.
Changed directory structure.
3.1 - Set Hunter's Mask to be usable with glasses again.
3.2 - Set CondRegulatorDuster back to default.
Released [MMM], [WMK], [M&W] editions.

Incompatibilities
-----------------
This mod changes the inventories of Raiders, Regulators, Talon company
mercenaries, Sonora Cruz, and Commander Jabsco, and may be incompatible with
other mods that change these entries.

Changed Entries
---------------
NPC_ (fortBannTalonCompanyHead)
NPC_ (Regulator1GunAAMTEMPLATE)
NPC_ (Regulator2GunAAMTEMPLATE)
NPC_ (Regulator3GunAAMTEMPLATE)
NPC_ (RegulatorDeadPlunkett)
NPC_ (SonoraCruz)
NPC_ (Talon1GunAAMTEMPLATE)
NPC_ (Talon1MeleeAAMTEMPLATE)
NPC_ (Talon1SniperAAMTEMPLATE)
NPC_ (Talon2GunAAMTEMPLATE)
NPC_ (Talon2MeleeAAMTEMPLATE)
NPC_ (Talon2SniperAAMTEMPLATE)
NPC_ (Talon2SpecialAAMTEMPLATE)
NPC_ (Talon3GunAAMTEMPLATE)
NPC_ (Talon3MeleeAAMTEMPLATE)
NPC_ (Talon3MissileAAMTEMPLATE)
NPC_ (Talon3SniperAAMTEMPLATE)

LVLN (VarRegulator1Gun)
LVLN (VarRegulator2Gun)
LVLN (VarRegulator3Gun)
LVLN (VarTalon1Gun)
LVLN (VarTalon1Melee)
LVLN (VarTalon1Sniper)
LVLN (VarTalon2Flamer)
LVLN (VarTalon2Gun)
LVLN (VarTalon2Melee)
LVLN (VarTalon2Sniper)
LVLN (VarTalon3Gun)
LVLN (VarTalon3Melee)
LVLN (VarTalon3Sniper)
LVLN (VarTalon3Special)

LVLI (Talon1WeaponGun)
LVLI (Talon2Armor)
LVLI (Talon3Armor)
LVLI (Talon3WeaponGun)
LVLI (TalonWeaponGun)
LVLI (TalonWeaponGunBackup33)
LVLI (TalonWeaponMelee)
LVLI (TalonWeaponSpecial)
LVLI (TalonWeaponSpecialBackup)
LVLI (Raider1ArmorAll)
LVLI (Raider1Helmet20)
LVLI (Raider1WeaponGun)
LVLI (Raider1WeaponGunBackup25)
LVLI (Raider2ArmorAll)
LVLI (Raider2Helmet20)
LVLI (Raider2WeaponGun)
LVLI (Raider2WeaponGunBackup25)
LVLI (Raider2WeaponSpecialBackup)
LVLI (Raider3ArmorAll)
LVLI (Raider3Helmet20)
LVLI (Raider3WeaponGun)
LVLI (Raider3WeaponGunBackup25)
LVLI (RaiderWeaponGun)
LVLI (RaiderWeaponMelee)
LVLI (RaiderWeaponRifle)
LVLI (RaiderWeaponSpecial)

Helpful Files
-------------
Fallout Mod Manager (FOMM): timeslip.chorrol.com/fomm.html
FOOK - FallOut 3 Overhaul Kit: www.fallout3nexus.com/downloads/file.php?id=4448
Marts Mutant Mod: www.fallout3nexus.com/downloads/file.php?id=3211
Weapon Mod Kits: www.fallout3nexus.com/downloads/file.php?id=3388

Legal
-----
If you would like to use this mod in your own, please contact me first. I am
always happy to allow use, but I do like to be notified of it. Contact
information is found below, thank you for your understanding.
RaiderMercenaryExpanded - LinkesAuge has permission to use.

Credits (Thank you!)
--------------------
Antistar - Author and creator of Weapon Mod Kits.
Martigen - Author and creator of Marts Mutant Mod.

Contact Me
----------
PimpBot420 on Fallout3Nexus
[email protected]