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Urbanitorium

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Urbanitorium

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18 comments

  1. Urbanitorium
    Urbanitorium
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    Sticky
    I can't get the attack sounds to work, it's a work-in-progress.
    1. Urbanitorium
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      Updated to Version 1.1!
    2. Urbanitorium
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      Updated to Version 1.2!
  2. Cool idea. But note lore-wise ED-E wasn't sent from Adams AFB until sometime after the outbreak of fighting between Enclave and BoS at Project Purity (at which point ED-E's development and other projects were halted in favour of Hellfire Armour work). All of which means it couldn't possibly be in Springvale when the player first emerges from 101, but only found somewhere during the events of Broken Steel.
    1. guilhermehank
      guilhermehank
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      This is where the power of "headcanon/imagination" comes into play. It would be neat to imagine ED-E was the companion to both TLW and The Courier.
  3. driftscape
    driftscape
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    Ed-E turns on me and starts attacking me whenever his health gets to a certain percentage. I've had this happen with some other follower mod in the past. Anyone else experiencing the same thing?
  4. VayneDuskbringer
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    Ed-e and rex were the best followers. Im excited to see this mod isnt dead and Ill bookmark it for now. Keep at it bro, this one will be worth it.
  5. Quizzmet
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    Hello, I do not have the option to tell ED-E to leave or even wait somewhere. Is this as designed or is there a problem on my end? I just added it after completing the MQ according to the lore note below and he has been a great addition so far, so it won't be a deal-breaker anyway. Thanks!

    I also removed the Illinois plate, and really like the idea that ED-E just began his journey west and accompanied the LW for a brief period, I don't even need some sort of side-quest or justification for it. My character at first suspected the bot to be the Enclave keeping an eye on them after Raven Rock, but quickly figured something else was up due to ED-E being so helpful.

    I agree with the note that he should either wait in Springvale or approach you with some branching beep dialogue rather than the player character going "sure bud" with no context. Maybe he could only spawn after MQ completion as well, but honestly floating timeline means much clarification isn't needed. It's a mod. And I love the mod. Thanks again!
  6. deleted199560986
    deleted199560986
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    Is there a command or way to get him back? He kinda disappeared on me and I haven't seen him since. lol
  7. Zhylaw
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    What was changed in the update? Does he still go hostile when he dies and did you manage to fix the sound package?
    Does he just follow you around or does he have dialogue where you can tell him to wait and stuff.
  8. fcmem
    fcmem
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    love the idea, but...

    for some reason he's not healing after a fight for me.

    he's set essential.. so I guess he can just keep getting knocked out..?..

    he has no 'wait' command

    You don't have to go looking for him this sucker will track you down I kinda wish it was more organic then being followed as soon as you leave the vault..
    But if you're going to stick with that I would at least have him open dialog on his own like he's asking for help.
    1. Urbanitorium
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      Yeah, that sounds like a good idea.
  9. Weird bug:

    When ED-E "dies" (I have the essential companion's mod.) to an explosive, like a mine, grenade, or explosion of some kind he goes aggro to everyone, including the player unless you click on him in the console while he's downed and resurrect him. Then he'll return to normal. 
  10. benit0fettuccine
    benit0fettuccine
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    I made this more lore friendly by modifying the texture to remove the Illinois license plate. You can download it here: https://www.nexusmods.com/fallout3/mods/26164/
  11. Super cool mod. It even works with the ED-E retextures you find on FNV's Nexus. 

    I do have a slight problem though, ED-E doesn't know the term SPACE, Lol. What I mean by that is his follow distance is very, very, short and when you stop to do something, he hovers directly beside, or behind you, knocking you out of 3rd Person. Any way you could fix that? 
    1. I've been meaning to tweak the follow distance when I figure out how.
    2. Take your time man, I love him. Thank you for porting him over!