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Dead47

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Dead47

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  1. GhostGaming0541
    GhostGaming0541
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    *DeadP47*
  2. badiser
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    Thanks alot for the update :)

    Is the WRP patch usefull for the simplified version ?
    You mentioned the bForceHiResWeaponModels setting, where do I find that ?
    1. Dead47
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      if we are talking about the simplified version from AtomicTEM then this will work, but not for aWRP for Vegas.

      bForceHiResWeaponModels is a tweak in lStewieAl's Tweaks and Engine Fixes only for Vegas/TTW
    2. badiser
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      I'm a simple guy, and I don't care for FNV / TTW...
      And that explains why several scrolling back an forth in FO3 Istewies fixes didn't reweal it :)
  3. Ordakhan
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    Does this work with TTW?
    1. FaithXo
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      Enable this in stewies tweaks
      (Might be jip in as well)
    2. Dead47
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      as far as I know there is nothing like this for weapons in world space, if you mean bForceHiResWeaponModels, then it only affects weapons in the hands of NPCs
  4. Jacqueslws
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    Here's a silly request (or maybe not). How about retexturing Weapon Mod Kits?
  5. hcbigdogdoghc
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    Do I still need the WRP patch for this?
    https://www.nexusmods.com/fallout3/mods/25255
    1. Dead47
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      Yes, it will work with the simplified version of WRP, I posted about it in the mod comments a couple weeks ago.
  6. domwader
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    hey man, this will be a stupid question but does this work with ttw?
    1. Dead47
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      I haven't tried Tale of Two Wastelands, so you should check it yourself, make a backup of the same name folders just in case. If the file structure is the same as the original game, then there should be no problems.
  7. badiser
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    Nice, but is it compatible with Iron Sights Plus ?

    Endorsed :)
    1. Dead47
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      As far as I know there are issues with multiple textures, I haven't tested it yet.
    2. Dead47
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      I checked it so I will say yes and no: firstly there will be no problems if you use the patch together with Iron Sights Plus, because it directly replaces only one texture of the three-beam laser rifle from the dls, I checked it and did not notice any problems, secondly and most importantly you will not notice the effect of the patch on energy weapons because the Iron Sights Plus meshes have their own textures and path to them, this is true for retextures, either they will not work like the laser pistol, or only partially like the laser rifle. I will have to give up Iron Sights Plus in favor of Weapon Enhancement Pack, I fell in love with these textures but they turned out to be incompatible :(
    3. badiser
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      Thanks, just tried it, and it looks great :)
  8. hcbigdogdoghc
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    What mods are obsolete thanks to this?
    1. Dead47
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      like this - https://www.nexusmods.com/fallout3/mods/24580
      This is a warning in general, as there is already an unofficial patch.
  9. StickyNarwhal
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    Nice.
  10. SciRika
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    I really wouldn't tag this as a bug fix, it's an intentional design due to how the texture memory management works. Far less of an issue on current PCs vs consoles, but it's still an intentional optimization.
    1. Dead47
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      I understand that this is Bethesda optimization, but my manipulations fixed two textures, if the rifle was fixed by an unofficial patch, the revolver no one as far as I know. That's why I added the bug fix tag.
    2. SciRika
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      Eh fair enough