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  1. SaintJames420
    • member
    • 692 posts
    • 6 kudos
    Any chance to see this in fo4?
  2. NoSkoolThrasher
    • premium
    • 105 posts
    • 2 kudos
    Now this is a Mod! I absolutely love this weapon it really takes me back to the Fallout 1 and 2 days.
  3. darkgunner
    • member
    • 71 posts
    • 0 kudos
    can you make this compatible with WMK
  4. MetalRampage
    • member
    • 22 posts
    • 0 kudos
    what is the console code for ammo
    pleeeeeaaaaaase help i read it all and none of it worked
  5. Echelon117
    • supporter
    • 954 posts
    • 30 kudos
    Is this Iron Sights compatible?
  6. KimCheeWarrior
    • member
    • 190 posts
    • 0 kudos
    The description of the mod is very misleading. It reads "Auto Pistol". By this description I was assuming that the pistol would be fully automatic. Not trying to hate, just letting you know to change your description. If you meant semi-automatic then I think it would be more proper to use that description instead.
  7. Linerunner
    • member
    • 1,257 posts
    • 122 kudos
    I used this weapon in CFWR, but cannot port it to use in CFWNV. I cannot open the mesh in NifSkope (it crashes it every time), so I cannot add the sighting node needed to enable iron sighting. Shame too, was a favorite of mine and I've had some requests to bring it to the Vegas version of the mod.
  8. VonTrupka
    • member
    • 13 posts
    • 0 kudos
    It has nice looks but it's way overpowered even for 14mm gun and in previous fallouts it had 6 bullets in one magazine
  9. XMS8950
    • member
    • 3 posts
    • 0 kudos
    im not sure about its accuracy... the fallout and fallout 2 discription said it was a target pistol i think...
  10. TheRealZandrake
    • premium
    • 13 posts
    • 0 kudos
    The mesh doesn't seem to work for me. The gun shows up as the big exclamation point thing in-game and opening it up in NifSkope results in an error. Any idea on how I can resolve this?