This page was last updated on 22 April 2025, 2:14AM
Changelogs
Version 2.1.2
Regenerated FaceGen and used RGBA (uncompressed) instead of DXT1 in DDS converter because apparently compression on FaceGen textures causes artifacts and banding on the faces of NPCs that use it.
Version 2.1.1
Merged UUF3P patch into the main esm. Turns out you should add all DLC as masters (not just Broken Steel, Point Lookout and UUF3P) and sort them to match current loadorder if you want the GECK to not die when you try and load it
Less Revised Plugin - Removed the hairstyle FO3idkrrr16 - it's not playable, no NPC uses it, and it doesn't even have a mesh
Added Facegen addon for vanilla NPCs generated using MorningSpice's modified EGT files
Version 2.1
Removed HairRaiderF01 name change
Removed custom hairstyles
Removed unused hair textures from New Vegas Redesigned 2
Version 2.0.2
Reverted Sydney and Mei Wong to use their vanilla hair rather than FO3idkrrr10
Version 2.0.1
Fix for duplicate package for MS06Slaver02
Version 2.0
Completely redid changes to the plugin using Character Overhaul as a reference (Character Overhaul's edit of Cherry was not included)
Forwarded all UUF3P fixes that didn't require UUF3P as a master
Regenerated facegen textures
Packed all assets into BSA
Split UUF3P and Goodies into separate patches because for some reason it makes the GECK lock up if they're merged into the esm (doesn't happen with Character Overhaul's esm)
Version 1.6
Updated for UUF3P 3.4.9 and Goodies 1.6.8
Reverted the removed Quest Item/Persistent Reference record flags
Removed a few NPCs that already have edits done to them by UUF3P (Vault101Security01, FFER69Slave, FFEU16NPC1)
Reverted some random gameplay changes (readded respawn flag to some wastelanders, reverted changes to weapons/outfits)
Version 1.5
forwarded from uuf3p: Fixed the Hit Squad Regulator NPCs to have the Bounty note and not the other Regulators
Version 1.4
removed facegen and default plugins since they are redundant now
Version 1.3
removed a number of out of scope edits for consistency with latest fo3 redesigned
jericho: removed from smoker faction (does not affect uuf3p and goodies)
shrapnel: reverted change from unique merc adventurer outfit to regular outfit (does not affect uuf3p and goodies)
dr. li: removed her glasses from her inventory
sonora cruz: changed from brave to cowardly and from helps allies and friends to helps nobody, removed defaultsandboxcurrentlocation1024 (doesn't apply to uuf3p and goodies)
gary template: reverted change from dad's wasteland outfit to vault 108 jumpsuit (doesn't apply to uuf3p and goodies)
manny koch: readded respawn flag which had been removed (does not affect uuf3p and goodies)
Version 1.2
Created a plugin with changes from Goodies forwarded
Made the patched versions have the same name as the original mod
Put everything into a fomod
Version 1.1
Forwarded new fixes for Sticky from UUF3P 3.3.6
Version 1.0
Merged Project Beauty- Broken Steel.esp and Project Beauty- Point Lookout.esp with the main .esm, removed the compressed flag from every record and generated facegen