This is intended to be used with Follower Amata by Lawlder. It will work with any Amata follower/companion mod that uses the CG04AmataREF for the follower itself. This gives her a couple of QOL amenities. An item to summon her and a Follower weapon with endless ammo.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
This is intended to be used with Follower Amata by Lawlder at https://www.nexusmods.com/fallout3/mods/4887?tab=posts
It will work with any Amata follower/companion mod that uses the CG04AmataREF for the follower itself.
---
This will add by script one time to CG04AmataREF :
1. A "Call Amata" item. (Equip it to summon her to you.)
2. A Silenced 10mm pistol with endless ammo.
3. The ammo for the gun.
---
That's all this does.
--- I can vouch that it works if you recruit Amata at the beginning of the game as you leave the vault, but I have not tested recruiting her during the later quest. It should, though, assuming both Amata's are the same Amata. I would imagine they are as it would be extra work to set up all the dialogue and whatnot to work on two instances of her.
This will work at the start of a playthrough or midway through. ---
1.1 Fixed where I'd forgotten to uncheck playable on her weapon.
1.2 Bit more efficient, and put some pointless checks in to make sure she has the items before the quest shuts down.