Fallout 3

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JansonMercenary

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jansonmercenary

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67 comments

  1. LightRock97
    LightRock97
    • member
    • 1 kudos
    Had some trouble in the mission to escort the scientists through the Project Purity tunnels, I told them to stay and they would go "relax" in another room, even going through doors. It was a tough mission to clear because they wouldn't stay put. Other than that, it's pretty cool. Those tunnels were pretty cramped and there were 4 NPCs to escort, so I guess it was an exceptional situation.
  2. deleted180210651
    deleted180210651
    • account closed
    • 0 kudos
    +1
  3. ghostastronaut
    ghostastronaut
    • member
    • 2 kudos
    Doesn't seem to work with Fawkes. Charon works great though!
    1. morrowindnostalgia
      morrowindnostalgia
      • member
      • 7 kudos
      Probably because Fawkes isn't a human, so he doesn't have the animations used by humans in the game. You can't give Fawkes clothes and armor, either
    2. Chupacabra31
      Chupacabra31
      • member
      • 2 kudos
      Honestly i like to pretend that all 3 non-human companions (except for Charon) are my personal guards, so i always tell them to wait somewhere outside the enterance! That way it would make at least some sense! Fawkes and RL-3 are always standing in front of Megaton house door, while dogmeat is slightly farther away near the table with seats! haha It would also clear more space inside Megaton House as well, since it is very small on itself and having all 8 companions roaming around (if using Unlimited Companions mod!) would feel way too overcrowded! Even 5 already feels too much inside such a small interior cell as Megaton House! LOL
  4. Kai69
    Kai69
    • account closed
    • 0 kudos
    It looks like it doesn't work with Dogmeat either.
    1. VAULTRENEGADE
      VAULTRENEGADE
      • member
      • 11 kudos
      Yeah, I don't understand why he doesn't ever pull up a seat and have a beer...
    2. wolf001
      wolf001
      • member
      • 7 kudos
      FollowersDogmeatFollowPlayerWAIT ----> Sandbox Pack instead Guard Pack , just mark only "Wandering" and radius 1024 or whatever u want = Done.

      noone expects Human behavior...
    3. cybermouse2
      cybermouse2
      • member
      • 0 kudos
      @VAULTRENEGADE
      .
      Sir, you won the internet...
  5. VAULTRENEGADE
    VAULTRENEGADE
    • member
    • 11 kudos
    This might be a "simple" mod, but it really goes a long way! Very well done. I can also confirm that it works with TTW 2.9.4 after performing the conversion process.
  6. NostreTheGiant
    NostreTheGiant
    • member
    • 0 kudos
    anyone know of a mod that allows you to sit like on the ground and lean up against walls and stuff for your character? like skyrim's dovakiin relax's too. or the sit anywhere mod? but for fallout 3.
    1. Ryajore
      Ryajore
      • premium
      • 2 kudos
      http://www.nexusmods.com/fallout3/mods/20618/?
  7. pletious
    pletious
    • supporter
    • 0 kudos
    It seems I can't download this mod, as it doesn't exist. O_o

    Does anyone know where I could get another mod like this one?
  8. TehFreak1
    TehFreak1
    • member
    • 3 kudos
    Haha, thank you!
    I just cleaned up Blackhall Manor and thought the place needed a little more life, so I got my companions there but.. there was missing something - this mod <3
    Now they wander around, sit, eat and just relax, it just makes the manor so cozy !
    Thank you ! Endorsed
  9. Dracur
    Dracur
    • member
    • 4 kudos
    Thanks!
  10. LukeTheVaultDweller
    LukeTheVaultDweller
    • BANNED
    • 0 kudos
    Is there this option with the Gary clone followers?

    If not, could you try to add one? THANKS.