Fallout 3

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Axon

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000Axon000

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Obscurum - Black Watch Carbine Iron Sights Support Readme


version 1.0.0
mod first published 07.14.2023


by Axon

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This is my first mod hope it works for you. Please leave feedback on the mod page.

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Weapon: Black Watch Carbine
Mod: Obscurum Unnatural Selection (i.e. Obscurum FO3)
Obscurum FO3 Mod GECK info for this weapon:
Form ID: 0600F0B1
ID: DLC01WeapBlackWatchCarbine
Inventory Image: DLCPitt\Interface\Icons\weapons_Infiltrator_Rifle.dds
Model:
DLCPitt\Weapons\2HandAutomatic\DLC01Infiltrator.nif

Items changed by this mod:
Inventory Image (pipboy icon)
to black_watch_carbine.dds (modified infiltrator_rifle.dds)
Model
to BlackWatchCarbine.nif (modified DLC01Infiltrator.nif)
Sight FOV (field of view)
from 17.0 to 52.0 for iron sights use (more in line with the other assault rifle variants)
Minimum Spread
from 2.5 (Obscurum's default value) to 1.5.
Removed flag "Don't Use 3rd Person IS Animations" as it was glitching the Iron Sights Plus animations.

No other changes made and uses all in game weapon textures. Used assets from Iron Sights Plus and The Pitt DLC to kit bash a new nif for the weapon.

All other "Game Data" stats unchanged from original mod.


Console Commands for testing:

player.additem xx00F0B1 1
Replace "xx" with the mod index of the plugin in your load order. In my case it is 0600F0B1 so the command is:
player.additem 0600F0B1 1

If you have Command Extender installed:
player.additem DLC01WeapBlackWatchCarbine 1


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INSTALLATION

To install the mod:

Download the file with your mod manager and install then enable the mod.

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CREDITS

Thanks to:

Bethesda, Obsidian, and Interplay...
The moderators and maintainers of the Nexus...
Thumblesteen for Obscurum - Unnatural Selection.
masternetra for Obscurum Revised.
lStewieAl for Ironsight functionality and a bunch of other stuff.
AtomicTEM for Iron Sights Plus and Ghost8919 for the meshes and textures therein.
M.C. Tammer for Tammer's Fallout Modding Tutorials on YouTube and for inspiring me to try out mod authoring.
Cloudisms for his Intro to Modding Tools series on YouTube


Programs used:

Fallout 3 and the DLC's
GECK 1.5
GECK Extender
FOSE latest release
FO3Edit 4.04
GIMP latest release
Blender 2.49b and nif related pluggins
NifSkope latest release

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LEGAL

If you see a part of your mod in mine and you have not been properly credited, please contact me and I will correct the issue immediately.

This mod contains work by other authors. If your work is included in this mod and you a) don't agree with its use or b) don't feel that you have been given due credit, please contact me and I will correct the issue faster than immediately.