Hi, sadly, not allowed to do it. It would require to contact original creator to get his permission for conversion, and he was offline on the original website since 2014. He only left permissions to re-upload and translate his mod.
Loved the huge expansive size of the destroyed downtown environment. We presently have five companions/followers, but only Sarah Lyons managed to follow me into this space. Sarah's ai was very good many times at pinpointing threats before I had visual on them, saved my butt more than once. There were mutants hiding everywhere in the rubble, at grade level and up on the elevated freeway in and behind the trailers etc. Don't know if the enemies scaled with my level 54 Lone Wanderer, but every mutant was packing a missile launcher, a laser gatling or a minigun. It was sooooo much fun, "total chaos"!! Blessing they aren't very good shots, U be walking and scanning when there'd be a BOOM hit next to you. Left out of there carrying 20-30 of each type of weapon, (had to turn on God mode to carry it all out) HA !!
My question is there a point or location in the Worldspace where you are supposed to get to, to complete the mod? Sarah and I climbed over the piles of rubble literally for more than (5)five irl hours searching out every red mark on my HUD. We could not find any buildings, including the one with the huge plume of smoke coming out of it, that we could enter in. We roamed around until there were no more marks showing on my HUD but the "battle music" kept playing after we left the area, was back in Oasis and out the gate. Didn't stop until after we fast traveled somewhere to sell all the weapons we gathered, feeling like we missed something. Did we ?????? THANKS for sharing this mod, it was a ton of fun !!
Absolutely lore friendly, the map is well designed, and the map is extermely huge compared with other mods. Battling in the post-apocalyptic armored concrete city is fantastic, because in the vanilla Fo3 there isnt so many battle you can find .But I also meet some problems though, the super muttants seems......unlimited?When I killed them,after few minutes when I came back, there were still some super mutants shooted at me. Ithink it is because the map is regenerated so the enemies. At some specific places in the city I cant saved the game,once I saved it the game just crashed. Eventualy I have to use TCL command to leave this place. But except thses problems, this mod is QUITE good. It is good to see such a well made city and extended Oasis there(Well, if there werent any irritating small flies, that will be a beautiful place)
Hello TrickyTrack00, I also have some problems on Mounton, I sumitted a comment there. It will be glad if you can help me there ,I think it's a little bug or something
Cool mod, thanks for uploading to keep it preserved. The area is well-designed for the most part and fighting in the city is challenging and fun. It was especially hilarious to see Oasis NPCs wander into the middle of firefights, make sure you complete the quest first before they get obliterated!
Worldspace would really benefit from some LOD so you can see in the distance, at the moment the world just kind of generates around you, unimmersive as hell.
Yeah, it was left a bit "unfinished", but I wanted to share this new content with other users who missed this mod (for obvious reason). And thanks for playing and your final thoughts, much appreciated.
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Thanks for replying anyway.
Loved the huge expansive size of the destroyed downtown environment.
We presently have five companions/followers, but only Sarah Lyons managed to follow me into this space.
Sarah's ai was very good many times at pinpointing threats before I had visual on them, saved my butt more than once.
There were mutants hiding everywhere in the rubble, at grade level and up on the elevated freeway in and behind the trailers etc.
Don't know if the enemies scaled with my level 54 Lone Wanderer, but every mutant was packing a missile launcher, a laser gatling or a minigun.
It was sooooo much fun, "total chaos"!!
Blessing they aren't very good shots, U be walking and scanning when there'd be a BOOM hit next to you.
Left out of there carrying 20-30 of each type of weapon, (had to turn on God mode to carry it all out) HA !!
My question is there a point or location in the Worldspace where you are supposed to get to, to complete the mod?
Sarah and I climbed over the piles of rubble literally for more than (5)five irl hours searching out every red mark on my HUD.
We could not find any buildings, including the one with the huge plume of smoke coming out of it, that we could enter in.
We roamed around until there were no more marks showing on my HUD but the "battle music" kept playing after we left the area, was back in Oasis and out the gate.
Didn't stop until after we fast traveled somewhere to sell all the weapons we gathered, feeling like we missed something.
Did we ??????
THANKS for sharing this mod, it was a ton of fun !!
Live long and prosper.
Cheers
But except thses problems, this mod is QUITE good. It is good to see such a well made city and extended Oasis there(Well, if there werent any irritating small flies, that will be a beautiful place)
Worldspace would really benefit from some LOD so you can see in the distance, at the moment the world just kind of generates around you, unimmersive as hell.
And thanks for playing and your final thoughts, much appreciated.