I see it wasn't mentioned in any other post, but I have a problem. I have gone to the generator room to start the generators. However, every time I start one and go to another, the one I started first shuts off and the second one starts. I cannot get more than one generator started. Can you supply any help?
wow i'm already stuck in the begining, when i entered the cave and spoke to the scientist she said ineed to look for a detonator, theres one on the table nearby, but it opps up ameesage that says it doesnt work what do i do?
I have a small problem after taking the test subjects outside I go to the cave again but whichever choice I make the screen pops up again when I load inside the cave and won´t go away I can´t click any of the options and thus it bricks my game any ideas? Love the mod so far.
Nice mod, endorsed. Everything went fine until the end. After I finished the quest and left, I fast travelled to a location, and after getting there I tried to quicksave, and the game crashed to desktop. After disabling your mod the problem stopped.. I don't know much about modding but that's what happened.. Still, I enjoyed playing and endorsed it.Keep utp the good work!
Your installation instructions state that the original mod is not necessary. However, when I went to download your mod, a warning box appeared stating that the original mod was a requirement. Is there a typo in your instructions or is the warning in error?
I put original mod in requirements because I insist people to download it and, accordingly, endorse. And it is written in requirements with explanation full well.
Back to why we are here :) I guess your mod is drowning in sarchasm and irony to mention some of my impressions. I send you a review via a PM. You can decide to post it here or not. Do not give up! I am a grumpy old man you know :)
Yeah, I don't know what I would be doing without Fallout 3 modding community these days. It's the little distraction that really helps put my clinical depression low.
People & things may help or hinder, but your own intelligence, interests, humour & compassion can and will, eventually, pull you thru.
That's not a quote my friend, it's what I feel, and what I see when looking back along 6 decades of a mostly unfair path. I know you have these requisite qualities to endure, else (for obvious examples) you would not be multi-lingual, nor invested in nor capable of modding, nor willing to freely share your efforts. You will prevail, I have no doubt. Best wishes and fair winds for your seas ahead.
No problem. About starting point - no, heh, it's just a screenshot that I took when was play-testing, but, yeah, I thought that someone will think that way. The mods starts automatically and will give map marker with quest point in base game Capital Wasteland.
31 comments
Also check my translation projects for various quest mods:
Soverin's Pride
The Assassin
Lost Temple
Mounton
While You Were Sleeping
Heads Of Iron
Seekers: Eye In The Sky
Summer Effect
Living Wasteland
Oasis - Lost World
Grand Construction aka A Big Stroyka
Breathing Underworld
TU for version 1.3
!::! Fred
I send you a review via a PM. You can decide to post it here or not. Do not give up! I am a grumpy old man you know :)
!::! Fred
!::! Fred
!::! Fred greets you all
That's not a quote my friend, it's what I feel, and what I see when looking back along 6 decades of a mostly unfair path. I know you have these requisite qualities to endure, else (for obvious examples) you would not be multi-lingual, nor invested in nor capable of modding, nor willing to freely share your efforts. You will prevail, I have no doubt. Best wishes and fair winds for your seas ahead.
!::! Fredlaus greets you darely.
About starting point - no, heh, it's just a screenshot that I took when was play-testing, but, yeah, I thought that someone will think that way.
The mods starts automatically and will give map marker with quest point in base game Capital Wasteland.