Can you add a version where your base Carry Weight is very low? Like 50~100 lower or so? So that the increase isn't very drastic, but is .
The original fallout formula is (Str*25)+25, the normal now is 200+(Str*10) or something... i think. I don't remember.
But if you add +5 per level, that is more (30*5), or 150 That's tree times a perk! And for free! It's a lot if you don't reduce the base number.
So maybe if the formula was something like (Str*10)+100 or anything less than (Str*20)+100 really Then maybe this would work great For a more vanilla, experience, of course
Or rather can you make so the increase is based only on your strenght? So that you increase equal to your strenght at each level... Maybe even twice the amount of your strenght per level...
Because strenght is useless, but if you use it into your mod, suddenly is a very important stat.
So the final formula could be something like (Str*20)+50 and each level you would get +Str per level That would make a total of 150 base (with str 5) and 250 base (with str 10) and a final total of 300 (with str 5) and 550 (with str 10) at level 30. That's without the perk to add +50 (that really could add +75 or even +100 - lousy perk)
Anyway... Just thinking out loud here. You don't need to pay attention.
not gonna lie anything that makes Strength more useless is bad because Strength is already bad in FO3 but I will consider this mod. I already dump Charisma & Strength to 1 in almost all the Fallouts except 1 & 2 because weapons there lower your hit chance notably if you don't have the minimum strength to wield them.
What I usually do is that I only carry with the essential weapons which means the Gauss Rifle & Chinese Stealth Suit, I learned not to hoard.
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With some caveats.
Can you add a version where your base Carry Weight is very low? Like 50~100 lower or so?
So that the increase isn't very drastic, but is .
The original fallout formula is (Str*25)+25, the normal now is 200+(Str*10) or something...
i think.
I don't remember.
But if you add +5 per level, that is more (30*5), or 150
That's tree times a perk!
And for free!
It's a lot if you don't reduce the base number.
So maybe if the formula was something like (Str*10)+100 or anything less than (Str*20)+100 really
Then maybe this would work great
For a more vanilla, experience, of course
Or rather can you make so the increase is based only on your strenght?
So that you increase equal to your strenght at each level...
Maybe even twice the amount of your strenght per level...
Because strenght is useless, but if you use it into your mod, suddenly is a very important stat.
So the final formula could be something like (Str*20)+50 and each level you would get +Str per level
That would make a total of 150 base (with str 5) and 250 base (with str 10) and a final total of 300 (with str 5) and 550 (with str 10) at level 30.
That's without the perk to add +50 (that really could add +75 or even +100 - lousy perk)
Anyway...
Just thinking out loud here.
You don't need to pay attention.
IDK, just an idea
What I usually do is that I only carry with the essential weapons which means the Gauss Rifle & Chinese Stealth Suit, I learned not to hoard.