For anyone coming to this mod now, and who might be confused, burner has a video (in the video category) that shows what you need. In summary, you just need the FO3LODGEN Resources, and put it after NMC's Texture pack in priority. DO NOT USE THE LODGEN TOOL (the .exe), YOU DON'T NEED IT FOR JUST THIS MOD AND THE NMC TEXTURE PACK. So the load order in your mod manager should be, NMCs Texture Pack FO3LODGEN Resources Burner's Pre-Generated LOD
Still curious why you suggest using the esp, when the New Vegas LOD of yours does not have the requirement. I would appreciate a response please, so I and those after me dont risk damaging the game.
For some reason I can't get this lod to extend past a certain point. Like my roads are still vanilla lod texture, event though I've generated lod. I've also just tried enabling this without lod and it doesn't seem to do anything after that. What am I missing?
So this package is just a copy and paste and I wont have to use F03LODGen to make them for the graphics pack? I wanted to be sure because it said that this file required F03LODGen, which you think it wouldn't since its already pre-generated.
Do you use flora overhaul? if so that would be why this is strictly for nmc's texture pack I have nmc's and flora overhaul flora generated which I use myself but i'd have to ask vurt for permission. Contact me on my discord burner9875#6867
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NMCs Texture Pack
FO3LODGEN Resources
Burner's Pre-Generated LOD
We dont need the lodGen executable thing?
I got lodgen resourcers, dead flora overhaul, NMC and this