Fallout 3

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NS97

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NS97

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16 comments

  1. LimeGuy36
    LimeGuy36
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    The mag on the SD version is clipping out of the magwell when you're holding the gun, but the base MP5 is fine. I'm using your Weapons Pack but its like this on both the standalone and pack. 

    Amazing weapons btw!
    1. NS97
      NS97
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      Thanks. Fixed.
    2. LimeGuy36
      LimeGuy36
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      Lighting fast fix, I love to see it! Thanks again, looking forward to enjoying the weapons. 
  2. RidojimoSkull
    RidojimoSkull
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    The mp5 sight is bugged for me, any recommendations?
    1. NS97
      NS97
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      Bugged how?
  3. MechaRex69
    MechaRex69
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    Where exactly within the (location where the gun is) can the MP5SD be found?
    1. NS97
      NS97
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      On a table in the basement shooting range.
  4. WizeFlame
    WizeFlame
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    Super mutants arent able to use it,they have it in their inventory but they just run bare handed.
    1. NS97
      NS97
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      If you use the non script version, the most likely cause is that something else is editing the "SupermutantWeapons" form list and is overwriting my mod. You can take a look in FO3Edit to see if that is the case or load my mod lower in the load order.
  5. Hudsony
    Hudsony
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    Looks really cool! I wish there were proper HK sights instead of the circular one though. I mean, the R91 already has HK sights!
    1. NS97
      NS97
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      I already made an alternative rear sight for the New Vegas version. I uploaded that mesh here as well.
    2. Hudsony
      Hudsony
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      Oh thanks! I'm dumb and didn't notice it the first time around lmao
  6. CaptainKashup
    CaptainKashup
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    The best gun mods for FO3.
    Can't wait for FWE compatibility
  7. bernardo7809
    bernardo7809
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    It looks great king
  8. ReconRaiders117th
    ReconRaiders117th
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    Awesome Mp5 smg!!!!! Keep up the good work! 
  9. AceAlinka
    AceAlinka
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    Great work again.