About this mod
Rebalances some of the creature types in the game.
- Requirements
- Permissions and credits
This changes some of the stats of certain creature types in the game.
The Rebalances
Super Mutants
Super Mutant - Changed the health from 100 to 200
Super Mutant Brute - Changed the health from 250 to 450
Super Mutant Master - Changed the health from 350 to 580
Super Mutant Overlord - Changed the health from 1250 to 750
Radscorpion
Radscorpion - Changed the health from 150 to 200
Giant Radscorpion - Changed the health from 350 to 400
Albino Radscorpion - Changed the health from 1500 to 605, Changed the Attack Damage from 100 to 75
Feral Ghoul
Feral Ghoul - Changed the health from 25 to 50
Feral Ghoul Roamer - Changed the health from 80 to 110
Glowing One - Changed the health from 240
Feral Ghoul Reaver - Changed the health from 1100 to 550, Changed the Attack Damage from 100 to 75
Swamp Ghoul - Changed the health from 25 to 80, Changed the Attack Damage from 5 to 7
The Rebalances
Super Mutants
Super Mutant - Changed the health from 100 to 200
Super Mutant Brute - Changed the health from 250 to 450
Super Mutant Master - Changed the health from 350 to 580
Super Mutant Overlord - Changed the health from 1250 to 750
Radscorpion
Radscorpion - Changed the health from 150 to 200
Giant Radscorpion - Changed the health from 350 to 400
Albino Radscorpion - Changed the health from 1500 to 605, Changed the Attack Damage from 100 to 75
Feral Ghoul
Feral Ghoul - Changed the health from 25 to 50
Feral Ghoul Roamer - Changed the health from 80 to 110
Glowing One - Changed the health from 240
Feral Ghoul Reaver - Changed the health from 1100 to 550, Changed the Attack Damage from 100 to 75
Swamp Ghoul - Changed the health from 25 to 80, Changed the Attack Damage from 5 to 7