Fallout 3

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WebbProductionsEntertain

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  1. WebbProductionsEntertain
    WebbProductionsEntertain
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    New in Update 1.2:

    The container issue should now be fixed. Enjoy the mod. And feel free to post screenshots. 
  2. WebbProductionsEntertain
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    New in Update 1.1:
    Operation Anchorage Power Armor gloves are now fixed. The medic PA should work fine.

    Also Notice for this mod:
    Have it below mods that change any of the Power Armors. Including their object effects and stats. 
  3. ppimn8639
    ppimn8639
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    The game just crashes any help?
  4. nico121354
    nico121354
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    Titans of The New East 2.0 when?
  5. DubiousPp
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    I know this is an old mod but maybe someone will be kind enough to assist me. I have no mods that change or override vanilla power armor aside from textures yet the brotherhood armor is unchanged, not added height or difference in mesh. T51 armor seems to be bulky like it should be but size isn't working and again I have no mods that would conflict except for maybe Mart's scaling which I've disabled. Only skeleton I have enabled is the one that come with this mod yet it seems to make no change. It's at the bottom of my load order and been merged with an xedit patch, tested with and without, yet doesn't work either way. There are no conflicts indicated my MO2 so I have no idea why it's not working on my end.
  6. shrhimpy
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    How do you install it
  7. Max1Dooley
    Max1Dooley
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    Really would like to see one handed firing on weapons. the fallout new vegas version had it just wish it was here 
  8. whiskeyjack9105
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    So, why exactly do we have to follow these steps when it comes to Tranquility Lane?

    I'm fine with doing so, I'm just curious as to what the issue is.
  9. Samv923
    Samv923
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    Hello, does this mod affect the end of the game? Because I was watching it and it doesn't show me the final cinematics
  10. sbeve00
    sbeve00
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    Is your pip-boy arm supposed to be sleeveless?
  11. Twellve69
    Twellve69
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    i need help, dont know if you still working in bug fixes but i've already tried the minigun bug fix and it works, but the power armour isn't taller anymore, and when i fix the armors, the minigun stops firing, if someone can help me i would really apreciate it ;(
    1. Twellve69
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      also it seems to affect other weapons
  12. Skyout456
    Skyout456
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    It’s a great mud, but the only problem I have with it is the pit boy in the vanilla game and a new Vegas. When you a quick power armor, your pit boy is still visible when I install titans of the new West has a texture mud for it so that way it looks like it’s part of the armor. Is it possible for you to make a patch like that for this?