A great mod. I wish only the military and merchants had repair kits. The presence of merchants is justified. And the military, as it were, is given out in a warehouse to repair weapons, this is natural. This would make the military a good target. Although, if, for example, soldiers from the talon company are ambushed by raiders, then the raiders should also have kits. I am very pleased that there is a similar mod for fallout 3. Approved. An indispensable mod in my collection.
Cool mod, I like all of your mods they are really great additions to FO3. Only concern I have about this one is the drop rate for the weapon kits on enemies is too high imho. Put them in the shops and give a use for all these caps, the game gives us enough free stuff already to be fair. Other than that amazing mod. I have been ignoring every other drop to keep things interesting because it seems EVERY Talon merc drops atleast one and Raiders probably shouldnt have them at all but they drop them all the time, I personally think it's too much for a scarcity style game in an apocalyptic wasteland but I guess it fits for Bethesda style monty haul adventures and for people who use a lot of auto weapons which in vanilla break all the time. I would love a lower drop rate version myself though and ty again very much endorsed despite the minor whine here.
Awesome mod, it also led me to the excellent Crafting Menu mod. Thank you for making it. I also have a request. Would you please make an armor repair kit mod to go along with this, and have it require a hammer instead of a wrench? Also, any chance you could set the materials needed to craft the kit to 1 each?
This is caused by wrong .dds export settings. Doesn't appear broken, if the texture size setting is set to large for some reason. Anyway, I fixed it in the new update just now.
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Anyway, I fixed it in the new update just now.
If yes, can I request you port NV Sorting Ycons mod and make useful junk that used in crafts have icon?