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cleo87

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steph87

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17 comments

  1. ImpOfThePerverseMods
    ImpOfThePerverseMods
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    I worked out a fix for the invisible ledge, if you're interested. Check out Powered Power Armor for the code.
  2. Lakristian
    Lakristian
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    Hey, can anyone tell me the script line for editing jump?
    I have the Faith armor (From Mirrors egde) And would like to add a slight jump bonus, not much only like double of what i jump normal.

    Also if anyone know a mod with an rolling animation? Or something i can climb over ledges, i don't know if it's possible, but would be nice with some parkour.
  3. THANK YOU! finally someone decides to bring back the superman feeling from oblivion. I hate getting stuck in a pit with 35 feral ghouls with no way out.
  4. AbsoluteDesign666
    AbsoluteDesign666
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    Ah, good idea, that would be sweet <img class=">.
  5. steph87
    steph87
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    Hi, would it be possible for you to add a version where you equip an item (e.g. hat) and then it adds the perk until you take it off, at which point it removes it (or make it like the Speed Hat mod where you choose how much you want it to be, including the default option so you can go back to normal jump height). Just so I don't have to always jump really high but can choose when I want to <img class=">.

    Hey hi , i knew something would happen after that hat mod lol , made me curious too.
    I'll look into it but i was thinking more of making an aid item instead. I'd hate to equip an hat /armor only to get the jump bonus.
  6. AbsoluteDesign666
    AbsoluteDesign666
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    Hi, would it be possible for you to add a version where you equip an item (e.g. hat) and then it adds the perk until you take it off, at which point it removes it (or make it like the Speed Hat mod where you choose how much you want it to be, including the default option so you can go back to normal jump height). Just so I don't have to always jump really high but can choose when I want to <img class=">.
  7. renf
    renf
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    Just a little update, I've tried playing around with some variables but i've found no way to evade the *invisible platform mid-air* . If anyone find a work-around i'll be VERY happy to fix my mod accordingly.

    It's not a bug; it's a feature. <img class=">
    I don't really see a problem with it, since if I move or reload I'll simply drop back down.
  8. steph87
    steph87
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    Just a little update, I've tried playing around with some variables but i've found no way to evade the *invisible platform mid-air* . If anyone find a work-around i'll be VERY happy to fix my mod accordingly.
  9. koyettsu
    koyettsu
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    Thanks a lot, the problem is resolved! I appreciate the help!
  10. steph87
    steph87
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    The code L2000ea6 is wrong.

    You used L2 because you had the perk at level 2?
    the XX in XX000ea6 should be the number from loading you .esps
    Example:
    00)Fallout3.esm
    01)mod.esp
    02)super_jump_perk.esp
    03)anothermod.esp

    02000ea6

    anyway i made a special .esp that will remove the perk if your player has it. Load it once instead of the regular one. You'll get an ingame message if the removal is successful.

    I'll package it better and update the readme later

    Sorry for the trouble.