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MorningSpice

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MorningSpice

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16 comments

  1. poke808
    poke808
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    Unfortunately, Fallout 3 doesn't seem to load textures from a BSA paired with a dummy plugin, so these are loose files unlike F:NV. It may or
    may not hit performance harder because of this.

    I did a bit of testing and came to the same conclusion (at first). It turns out you just need to add masters to the dummy plugin, otherwise the BSA won't load.
  2. mistertropical
    mistertropical
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    May make some faces too white/pale but does what it says.
  3. KainThePheonix
    KainThePheonix
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    How does this compare with Project Beauty? Or does this mod do different things?

    An explanation would be greatly appreciated.


    Thank you very much for your work.

    1. I have the same question
    2. Ev3rgr33n
      Ev3rgr33n
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      +1
    3. SavvySolo
      SavvySolo
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      Here are a couple screenshots of each mod on the same 2 NPCs

      I like to use Mostly Fixed FaceGen Tints instead of Project Beauty and then I use Robert S - Male Body Replacer F3 and TYPE4 FO3 - Body and Armors along with Natural eyes by zzjay, Character Kit Remake - Teeth, Vanilla Hair Retextured, Vanilla Hair - No Shine, and then I let Fallout 3 HD Overhaul hair textures overwrite Vanilla Hair Retextured, because I like them better, but for anyone interested I think this combination of mods is a good NPC setup.

      Spoiler:  
      Show

      Project Beauty


      Mostly Fixed FaceGen Tints

  4. deleted180210651
    deleted180210651
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    +1. Removes the unnatural tints on heads of NPCs.
  5. Zsyera
    Zsyera
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    You obviously have understanding of textures and I'm somewhat desperate so I'm going to ask… Is there any possibility you can make a mod to remove the mustache-like shadow that is present in all women characters? It's visible in your own screenshots. It's bugged me for years… I've tried to edit face textures myself but it was still there and I'm wondering if it's an engine thing, but hopefully you know something I don't.

    Thank you for this mod.
    1. MorningSpice
      MorningSpice
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      It can be done, but it requires edits beyond my ability to do, and have it turn out looking correct. The shadow you mention has nothing to do with whatever face textures are used, but the actual facegen textures present in the egt files. They exist to add more detail or uniqueness to faces, but are just tinted strangely for whatever reason. Making heavy edits or otherwise blanking them out won't look right, as the faces were made with it in mind. That's why I call it "mostly fixed" as the textures weren't edited too heavily.
    2. Zsyera
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      I see. Thanks for your response. I'll look into those EGT files then, even though I probably won't be able to fix the issue hah.
  6. Jonin1433
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    Starting a play through now with this can't wait to see it in action.
  7. brammcnasty
    brammcnasty
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    Wanted to say how great this mod is, I just finished changing Oblivion horses from purple to horse coloured and once you compare how they looked before, they really look bad. It took a while but this fix is a fantastic alternative to using different body and face mods which can get very frustrating. I did notice Jericho is still purple and a few darker skinned people have the green stuff, but as you say, it is mostly fixed.  
  8. streetyson
    streetyson
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    I must say, it's very hard to compare the benefits of your mod without any before & after pics. I held up your two images to my game screen and I do see a slight difference but don't understand the fuss - especially one worth modding 500mb! I've never noticed anything wrong or ugly with FO3 faces. I suspect that's because I don't think folk there should be a healthy colour anyway - if anything, I'd make them all a more sickly green, blue or grey if I could be bothered! But maybe it's because I absolutely adore the game's vanilla green tints anyway? Or maybe it's a monitor settings thing? Or perhaps more probably, if like some you don't like the game's green tints and then use all sorts of mods to counter all of that, then by contrast the remaining npc faces look too green?? I suspect those who hate the green tints will thank you, but too many mods call themselves fixes when they're clearly more about a matter of taste - and that's my only criticism here.
    1. MorningSpice
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      My bad on no comparison images. Oversight on my part. They are here now, and the ones on the NV page have always been there.

      Yes, a lot of mods call themselves fixes, but I wouldn't call most of them a matter of taste. In my view, this is a fix. The green tinting can be avoided or at least mitigated on characters with light skin tones. Why should characters with dark skin tones suffer tinting whereas others avoid or hide it due to lighter skin tones? Can't be intended behavior.

      Far as I'm concerned, there's an issue, and that issue appears to be an oversight with the facegen system in the Oblivion era of Bethesda games. Luckily, its something they fixed with Skyrim onwards.
    2. theicedevil
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      I say it's a fix.  The only human character that I will except having a slight green sub-surface skin tone is Bruce Banner.
  9. shaodoran
    shaodoran
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    Thanks, finally the mod i want it for years!! Really annoying green face, it always bothers me that