Every enemy, vendor and container that the vanilla revolver could be found. Basically it's a 50/50 chance between scoped and scopeless when game rolls the dice.
@NS97 Any chance you would make patches for your NS Scopeless 44 Magnum Revolver, NS Scoped Hunting Rifle, and NS Suppressed 10mm SMG mods for use with this mod here. Simplified Fallout 3 Weapon Retexture Project
Yes. I have already started making a patch for that mod. I just updated my all in one pack and I'm working on updating all the individual mods right now. I'll upload the patch as I get the updates done.
Hey! Very nice mod, i love that it's an add-on and not a replacer. Would it be possible to add the ids of this weapon or of your all-in-one pack on the description page for testing purposes?
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Any chance you would make patches for your NS Scopeless 44 Magnum Revolver, NS Scoped Hunting Rifle, and NS Suppressed 10mm SMG mods for use with this mod here.
Simplified Fallout 3 Weapon Retexture Project
The guns are added only on the vendors right? Not on enemies?
Would it be possible to add the ids of this weapon or of your all-in-one pack on the description page for testing purposes?