Fallout 3

File information

Last updated

Original upload

Created by

NS97

Uploaded by

NS97

Virus scan

Safe to use

Tags for this mod

About this mod

Just another perk mod and optional vanilla perk tweaks.

Permissions and credits
Changelogs
Adds some new perks.

List of perks

Aimed Shot
Requirements: Level 10, Perception 8, Sneak 50
Ranks: 1
"Aiming is a lot more easier, when no one is shooting at you, who would've known! When out of combat, you are 50% more accurate in VATS."

Drunken Master
Requirements: Level 10, Unarmed 50
Ranks: 1
"You fight better when you are drunk. You deal 5 more damage with unarmed weapons while under the influence of alcohol."

Ghoul Hater
Requirements: Level 10
Ranks: 1
"You hate Ghouls and they hate you. You deal 50 % more damage to all ghouls but they have 50 % increased chance to critically hit you."

Improved PA Training
Requirements: Power Armor Training
Ranks: 1
"You have used Power armor so much it has become like a second skin. When equipped, Power Armor weighs nothing."

Lone Wanderer
Requirements: Level 2
Ranks: 1
"Who needs friends anyway? When adventuring without a companion, you gain +5 damage resistance  and carry weight increases by 25.
(cannot use with People Person)"

Looter's Adrenaline
Requirements: Level 10, Barter 50
Ranks: 1
"You are obsessed with loot, even if your life is in danger. Your carry weight is doubled during combat."

People Person
Requirements: Level 2
Ranks: 1
"Being around people gives you energy.When adventuring with a companion, your Action Points are increased by 10 and you gain increased Action Point regeneration. (cannot use with Lone Wanderer)"

Powered Strikes
Requirements: Power Armor Training
Ranks: 3
"With each rank of the Powered Strikes perk, you deal 10% more damage with melee and unarmed weapons While wearing Power Armor."

Regular Maintenance
Requirements: Level 16, Repair 75
Ranks: 1
"Take good care of your weapons and they take good care of you. When weapon condition is at 90% or higher, your critical hit change and critical hit damage are increased by 20%"

Rusty Edge
Requirements: Level 16, Melee Weapons 75
Ranks 1
"Bladed weapons deal up to 25% extra damage when damaged. Starting at +5% damage at 30% condition, increasing by 5% for every 5% condition lost."

Stranger of the Zone
Requirements: Level 4, Endurance 4
Ranks: 1
"People say vodka doesn't really cure radiation. That doesn't stop you from believing it though. Drinking vodka now cures radiation over time."

Vanilla Perk Tweaks - Optional File

Requires FOSE


Daddy's Boy / Girl
Hacking is 10% easier and chems have 10% longer duration per rank.
Gun Nut
Small guns have 10% less spread per rank.
Little Leaguer
10% more damage with bats, nail boards and grenades per rank.
Scoundrel
10% discount at traders and more XP from successfull speech checks per rank.
Size Matters
10% more damage and 10% less spread with Big Guns per rank.
Thief
Increased pickpocket chance and  more XP form picked locks per rank.

-- NOTE --
If you have a mod that modifies XP rewards for lockpicking and/or speech checks,
taking Scoundrel or Thief will probably overwrite the modified values.


Credits / Thanks
ItsMeJesusHChrist - For the perk icons. (except the fugly placeholder for the Drunken Master perk, which I still haven't changed after how many years?)